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[HDRP] LayerdLit shader doesn't suggest fixing normal map
Steps to reproduce: 1. Download 1085458_repro.zip 2. Select normal texture 3. Notice in inspector texture type is set to Default 4. ... Read more
[iOS] Game crashes when forcing Portrait Upside Down orientation on iPho...
Steps to reproduce: 1. Open the attached project 2. Build and run 'Main' scene on iPhone XS/XS Max 3. Press 'Portrait Upside Down' ... Read more
[Linux] Web Window like Asset Store rarely "crashes" after closing Editor
To reproduce: 1) Create a new project 2) Open Asset Store window Rarely, when closing Unity with Asset Store window visible, Editor... Read more
[Profiler] Timeline UI Performance Regression
With the change to allow for scrolling and resizing the threads in the Timeline view of the profiler came a performance regression. ... Read more
Collaborate updates take a long time on big projects
Collaborate takes forever STILL INVESTIGATING CAUSE OF THIS ISSUE 1. What happened When receiving an update from colaborate, unity... Read more
Unity crashes on Transform::GetLocalPosition when opening a specific scene
How to reproduce: 1. Open attached project "ZombieSquashCrash3.zip" and scene "ZombieSquash_0" 2. Observe Unity Editor Expected re... Read more
PlayOneShot throws UnassignedReferenceException
Steps to reproduce: 1. Open QA attached project 2. Enter play mode 3. Click the 'Play audio' button Expected behaviour: No error i... Read more
[Jobs][Editor] "readonly" modifier on a Native Collection inside Jobs ca...
To reproduce: 1. Download attached project "SkinRaycast.zip" and open in Unity 2. Open "Demo" scene 3. Enter Play mode 4. Observe t... Read more
[LWRP] Compute shader is not rendered on the screen
To reproduce: 1. Open attached project; 2. Open "Compute" scene; 3. Make sure Lightweight Pipeline Asset is set in SRP Settings (Ed... Read more
[Windows] Button hitboxes are misaligned when the window is maximized an...
How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" in the project 3. Go to File -> Build And Run 4. When th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project