Search Issue Tracker
Fixed
Fixed in 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 7000.0.0a35
Votes
2
Found in
2022.3.62f1
6000.0.48f1
6000.1.3f1
6000.2.0a10
6000.3.0a1
Issue ID
UUM-104910
Regression
Yes
Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running
How to reproduce:
1. Open the “IN-100304_repro“ project
2. Select File → Build and Run
3. In Player, press the white button
Expected result: The Player stops responding
Actual result: The Player closes
Reproducible with: 2022.1.0b1 (4897ee769494), 2022.3.62f1, 6000.0.48f1, 6000.1.3f1, 6000.2.0a10
Not reproducible with: 2021.3.51f1, 2022.1.0a16 (603c2cfd9276)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Notes:
- Not reproducible when using Mono Scripting Backend
- Create a clean build every time
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph
Add comment