Search Issue Tracker
[Performance]Console Pro in non-collapse mode and with large logs causes...
Reproduction steps: 1. Open user's attached project 2. In Profiler window, set profiling to Editor mode 3. Open /Assets/Scripts/AI/O... Read more
Editor crash when deserializing an array of a type with a nested fixed-s...
Reproduction steps: 1. Open the attached 'FixedBufferOverrideCrash' project 2. Open the 'TestScene' 3. Select the 'TestPrefab' and o... Read more
"Parser Failure: Expected closing '}'" error when creating ScriptableObject
Reproduction steps: 1. Open attached project "ParseIssue.zip" 2. In Project window, Right-Click -> Create -> Test -> press Enter Key... Read more
[SerializeReference] Polymorphic instances are always recreated when app...
1) Add the Script PlayModeBug to a GameObject. 2) Enter play mode 3) Select the GameObject with the script and change the value of... Read more
"Unexpected node type." Error is thrown and no Exception is caught when ...
How to reproduce: 1. Open the attached project's Scene labeled "Test" 2. Enter the Play Mode 3. Observe the Console Window Expected... Read more
UnityEvents using Classes as Paremeters don't fire when used in builds
Steps to reproduce: 1. Open the QA-attached project (Link in the edit "Project: (60mb)") 2. Run the MainScene in the editor. 3. Pres... Read more
SerializedProperty Undo does not work properly when the parent Serialize...
Generating diff of this object for undo because the type tree changed still occurs. I have attached a repro. Open the project. N... Read more
[SerializeReference] Serialized Reference Data lost when the Class name ...
Reproduction steps: 1. Open "1204407" project 2. In the Project window Right Click -> "Create" -> "Data" 3. In the Inspector window... Read more
Recursive Serialization is not supported error when calling Resources.Lo...
To reproduce: 1. Download and open the attached "Dwarf Mountain New.zip" project. 2. Enter Play mode. 3. Notice the console. Expec... Read more
Mismatched serialization in the builtin class 'Mesh'
To reproduce: 1. Open attached project 2. Open MismatchError scene Expected result: No error Actual result: Error is thrown: Mismatc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL