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41
votes
Fixed

[UI] Button does not interact after nested canvas is used

UI

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Mar 19, 2017

-

Version: 5.6.0f1

To reproduce: 1. Download attached project; 2. Open scene "Sample 1"; 3. Enter Play mode; 4. Press on red button and notice, that it... Read more

21
votes
Fixed

[iOS][Metal] GPU Hang Error (IOAF code 3) in Xcode Console

iOS

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Apr 18, 2017

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Version: 5.6.0f3

Errors appear in the Xcode Console when User's project is run on iOS: 2017-04-19 12:55:18.131719+0300 KneeViewer[346:45705] Executio... Read more

32
votes
Fixed

Rect Transform position values are set to NaN, when Rect Transform is cr...

UI

-

Mar 21, 2017

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Version: 5.6.0f1

To Reproduce: 1. Open project 2. Play scene 3. In hierarchy choose 'Sizer' object in 'Canvas- Scale 0.01'-> 'Table Holder'-> 'Table... Read more

24
votes
Fixed

[Networking] Console is flooding with "host id out of bound id {0} max i...

Networking

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Apr 05, 2017

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Version: 5.6.0f3

Reproduction steps: 1. Open the attached project. 2. Build and run it as Standalone. 3. Click "Initialize Broadcast". 4. Click "Star... Read more

39
votes
Fixed

Android Build fails when the latest Android SDK Tools 25.3.1 version is ...

Mobile

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Mar 08, 2017

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Version: 5.5.2f1

How to reproduce: 1. Update Android SDK Tools to 25.3.1 - In Mac open Android Studio -> Check for updates and update Android Studi... Read more

56
votes
Fixed

Editor crashes when adding text component to game object in play mode vi...

UI

-

Feb 19, 2017

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Version: 5.6.0b9

How to reproduce: 1. Open the attached project 2. Open and play ExampleScene Result: Editor freezes and crashes after some time Not... Read more

234
votes
Fixed

[Android] Location app crashes due to error 'jstring has wrong type: and...

Mobile

-

Dec 01, 2016

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Version: 5.5.0f3

How to reproduce: 1. Open the attached project 2. Build and Run Test scene on Android device (it has only one line Input.location.St... Read more

17
votes
Active

Awake of NetworkBehaviour is not called at launch in standalone build, b...

Networking

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Apr 19, 2017

-

Version: 5.6.0f3

In Editor, Awake and Start functions are called as follows: Awake in Networked object, Awake in local object, Start in local object,... Read more

24
votes
Active

Running Unity in batchmode gives a result file with the wrong test type

Deployment Management

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Mar 22, 2017

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Version: 5.6.0f1

Repro Steps: 1. Open command prompt 2. Write this command: "{UNITY_PATH}\Editor\Unity.exe" -batchmode -runEditorTests -projectPath ... Read more

23
votes
Duplicate

Opening Dropdowns freezes Game View when using Fixed Resolution

UI

-

Mar 21, 2017

-

Version: 5.6.0f1

Reproduction Steps: 1. Import attached project "893585 - DropDown.zip". 2. Open "DropDownTest" scene. 3. Select Game View. 4. Make s... Read more

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