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How to reproduce: 1. Open the attached project ("ScriptableObjectLargeDataset") 2. Select "Assets/data.asset" Expected results: Ins... Read more
Repro steps: 1. Create a new project 2. Switch build target to Android 3. Set Scripting Backend to IL2CPP and Target Architecture to... Read more
Reproduction steps: 1. Open attached project "1254964" 2. Open scene "myscene" and select "Terrain" from the Hierarchy 3. In the Ins... Read more
How to reproduce: 1. Open the attached project ("case_1161544-SimpleDemoProject.zip") 2. Open the repro scene ("SampleScene") 3. Bui... Read more
How to reproduce: 1. Open the attached "LWRPCameraOverride.zip" project 2. Select "CRPSphere" in the Scene 3. Try moving the Camera ... Read more
How to reproduce: 1. Open the attached 'project-1215431.zip' project 2. In the Project window select 'MultiClipSingleFile' 3. Observ... Read more
Reproduction steps: 1. Open the project ("1328724Repro.zip") in not reproducible version 2. Open "backgroundEnvironment" prefab 3. S... Read more
Steps to reproduce: 1. Create a new project 2. Create or select Main Camera in Hierarchy 3. Select Move Tool in Scene View 4. Observ... Read more
How to reproduce: 1. Download and open the attached project 'Scenes.zip' 2. Open Tools -> ScenesSetup 3. Add to the list 'Scene_1', ... Read more
How to reproduce: 1. Create a new project 2. Open the Profiler (Window->Analysis->Profiler) 3. In the Profiler controls section chan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- deadlock in AssetDatabase_AcceleratorClient_Scheduling.ScheduledRequest_Status_InProgress
- Texture Compression settings on Android and WebGL Platforms are reset to default when building the project using a script
- Camera active Texture is not written if another camera has a Script using "OnRenderImage"
- The Camera's background color is white when the device Appearance is "Light Mode"
- Some GameObjects ignore the Default Parent when creating them in the Hierarchy