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[Profiler] Profiler data doesn't appear when attached to the player.
Profiler data doesn't appear when attaching the Autoconnect profiler to the player. Steps to repro: 1. Open the attached project or... Read more
Building a game for a non-active target without switching to it first fails
Steps to reproduce: 1. Open new Unity project 2. Open 'Build Settings' window 3. Select any non-active target DO NOT switch to it 4... Read more
UWP Player - Mouse Position isn't calculated correctly when Windows UI s...
If you create a UWP player and boot it while your Windows UI scale is above 100%, the mouse position in the player won't be calculat... Read more
[Lumin]Only skybox and canvas render in Lightweight Rendering Pipeline
Steps to reproduce: 1. Create a new project in MLTP1 with LWRP template 2. Run the Magic Leap simulator 3. Enter playmode in the pro... Read more
[Non-HMD | OpenGL] Camera rotation in the Build slightly differs from th...
To reproduce: 1. Open QA's attached project 2. Build on Windows x64 and run it 3. Press Right or Left arrow keys to switch views Ex... Read more
[Windows] "Failed to create decoder" exception thrown while playing deve...
Failed to create decoder exception thrown while playing development build. Steps to repro: 1. Create a new project. 2. Open Build s... Read more
ScriptedImporter generates an error when trying to create a new scene
1. Open the provided project 2. Browse for the level.dat file in Assets-->SamOatesGames --> UnityMineCraft --> Examples --> Flat Wor... Read more
[SRP] GL immediate mode geometry does not appear using Lightweight RP fo...
GL immediate mode geometry generated via script in OnPostRender does not appear in Game view during Play mode when the Scriptable Re... Read more
Nested struct integers are not animated in the Animation Window.
How to reproduce: 1. Open attached project "case_1019123-BugReport" 2. Open Animation window and select "TestObject" in Hierarchy wi... Read more
[2D] MissingReferenceException is thrown while saving a tile palette
MissingReferenceException is thrown while saving a tile palette Steps to reproduce: 1. Create a new unity project. 2. Window >> Til... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running