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After deleting the "Text" GameObject within a Button and using "Undo" th...
To reproduce this bug: 1. Open a new project 2. Create a new UI GameObject "Button" 3. Select the "Text" child GameObject and dele... Read more
On DirectX9: The image in the UI canvas is not aligned precisely, with o...
To reproduce this issue: 1. Open the attached project 2. Open 'TestScene' 3. It has an UI Image in the right top corner 4. In the s... Read more
uGUI text input resets when tapped again on Windows Phone 8
To reproduce: 1. Open attached project. It contains an input field 2. Build & run for Windows Phone 8 3. Tap the input field. A keyb... Read more
Mecanim: Settings foldout on State Transition is not persistent
To reproduce: 1. Open a project containing Animator with states 2. Open the Animator window 3. Click on any transition 4. Fold out t... Read more
Using a generic method that is unavailable in the .NET for Windows Phone...
To reproduce: 1. Open repro.unitypackage 2. It contains a scene and a script that calls System.Array.ConvertAll 3. Build the scene f... Read more
When the Input Field's text is changed by button's OnClick() event, it r...
To reproduce this issue: 1. Open the attached project 2. Open the 'scene' 3. It has an input field and a button, which changes inpu... Read more
Removing state behaviour throws a warning during next play mode
Repro: 1. Add two states and add two simple state behaviours to them - like Debug.Log("hello"); etc 2. Run the scene and check that... Read more
"CharacterController parameter are invalid" error with no indication of ...
To reproduce: 1. Open the project attached to case 636342 2. Open Sample scene 3. Enter play mode Expected result: The error does no... Read more
When setting a ScrollRect's normalized position in code, the new positio...
To reproduce this bug: 1. Open the attached project 2. Open 'Scene 1' 3. Select Panel (Canvas->Panel) 4. Add a script 'RepositionSc... Read more
Velocity is unmeasurable whilst using StateMachineBehaviours
To reproduce this issue: 1. Open the scene called Test Scene. 2. The soldier gameobject has an animator controller with a state th... Read more
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