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Having a UTF32 character in an Input Field allows rich text editing when...
Reproduction steps:1. Open the attached project "Case_1299798" and load "SampleScene"2. Enter Play Mode3. Delete the word "Red" from... Read more
[UI Builder] InvalidCastException error is thrown on assigning Cursor Im...
InvalidCastException error is thrown on assigning Cursor Image in Stylesheets Selector. Steps to repro:1. Create a new Project.2. Wi... Read more
[UI Builder] Unable to rename Stylesheet selector using the context menu...
-Unable to rename Stylesheet selector using the context menu option.-Workaround: Rename it from the Inspector. Steps to repro:1. Cre... Read more
[UI Builder] MissingReferenceException errors thrown on creating any ele...
MissingReferenceException errors are thrown on creating any elements after deleting USS file from the project window. Steps to repro... Read more
[UI Builder] Elements are created in the Hierarchy window on selecting "...
Previously copied element is created in the Hierarchy on selecting the "Paste" option in the StyleSheet window. Steps to repro:1. Cr... Read more
[UI Builder] Element highlight does not disappear in Canvas after deleti...
Element highlight does not disappear in Canvas after deleting the element in Hierarchy when the mouse position is on the selected el... Read more
Override window does not refresh state after changing prefab name in the...
How to reproduce:1. Create a new project2. Create two empty GameObjects "A" and "B" -> Drag drop-in project to make prefabs3. Mak... Read more
IL2CPP stack trace does not match MONO scripting back end when async/awa...
Reproduction steps:1. Open the attached project ("2019Repro.zip")2. Open the "SampleScene" scene3. Enter Play mode and press a butto... Read more
Inspector is Blank and throws NullReferenceException when the Editor is ...
How to reproduce:1. Open the projects linked in the edit Other potential reproduction steps:1. Open any project.2. Make sure to not ... Read more
[WebGL] Button's OnClick() doesn't trigger Animator.Play()
How to reproduce it:1. Open the user's attached project 'WebGLAnimation.zip'2. Load the 'repro' scene3. Build on WebGL Standalone (F... Read more
All about bugs
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Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default