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28
votes
Duplicate

[LWRP] Directional Light Culling Masks don't work properly

Graphics - General

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Jul 10, 2018

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Version/s:

SRP Repo: Issue #1019 In LWRP: If you make a scene with objects set to two different layers and then make two directional lights se... Read more

24
votes
Fixed

ReferenceOutputAssembly key is set to false in project references

Scripting

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May 01, 2020

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Version/s: 2019.3.12f1

Steps: 1. Set External Tools to Visual Studio 2017 in Unity Editor 2. Open attached project 3. Double-click on any script in Assets ... Read more

22
votes
Active

[HDRP] Shadows are rendered in uneven sections when moving in the Scene ...

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Jun 17, 2024

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Version/s: 2021.3.39f1, 2022.3.34f1, 6000.0.7f1

How to reproduce: 1. Open the “IN-78502“ project 2. Open the “SampleScene“ 3. Move forwards and backwards in the Scene view 4. O... Read more

21
votes
Won't Fix

Editor crashes on "GfxDeviceD3D12Base::DrawBuffersCommon" when selecting...

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Feb 02, 2024

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Version/s: 2022.3.18f1, 2023.2.7f1, 2023.3.0b4

Reproduction steps: 1. Open the attached "ReproProj" project 2. In the Project window, click on the "Assets/MI_Light_01" material ... Read more

20
votes
Third Party Issue

[Android] The Player crashes when the project with com.google.android.pl...

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Mar 21, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more

89
votes
Duplicate

[Quest 2] 2022.2 is slower than 2021.3 when built on Quest 2

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Aug 29, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a6

Reproduction steps: 1. Open Oculus Developer Hub, go to the Device Manager tab, and install OVR Metrics 2. Turn on Metrics Hud 3.... Read more

17
votes
Won't Fix

Unable to build asset bundle when using CalculateSceneDependencyData() m...

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Feb 20, 2023

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Version/s: 2022.2.7f1, 2023.1.0b3, 2023.2.0a2

Reproduction steps: 1. Open the “TestProject-With-AssetBundleBug” Project 2. Open the “Assets/Investments/01_OlimpiaPort.unity” Scen... Read more

16
votes
Active

Memory leak when using .NET sockets

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Jul 22, 2024

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Version/s: 2021.3.41f1, 2022.3.39f1, 6000.0.11f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Build and Run the project (File > Build and Run) 3. Open the “Task... Read more

51
votes
Fixed

The first Keyboard Input is Ignored and stored for later when renaming A...

Input

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Oct 25, 2021

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Version/s: 2021.2.0b17, 2022.1.0a13

To reproduce: 1. Download the attached project "New Unity Project.zip" and open it in Unity 2. In Project view create a Folder or a... Read more

15
votes
Active

TransformAccessArray.Add behaves differently when the argument is null a...

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Apr 24, 2024

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Version/s: 2022.3.26f1, 6000.0.0f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter the Play Mode ... Read more

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