Search Issue Tracker
[LWRP] Directional Light Culling Masks don't work properly
SRP Repo: Issue #1019 In LWRP: If you make a scene with objects set to two different layers and then make two directional lights se... Read more
SDF Baking causes memory to be allocated that isn't deallocated when in ...
How to reproduce: 1. Open the user attached "SDF Bake Bug.zip" project 2. Enter Play Mode 3. Open the Activity Monitor 4. Open t... Read more
ReferenceOutputAssembly key is set to false in project references
Steps: 1. Set External Tools to Visual Studio 2017 in Unity Editor 2. Open attached project 3. Double-click on any script in Assets ... Read more
[Quest 2] 2022.2 is slower than 2021.3 when built on Quest 2
Reproduction steps: 1. Open Oculus Developer Hub, go to the Device Manager tab, and install OVR Metrics 2. Turn on Metrics Hud 3.... Read more
The first Keyboard Input is Ignored and stored for later when renaming A...
To reproduce: 1. Download the attached project "New Unity Project.zip" and open it in Unity 2. In Project view create a Folder or a... Read more
Raycasts hit the second layer of the Mesh Collider when the first layer ...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "v2018.3.7test.zip" Project 2. Select "TestMesh" and click on the ... Read more
[iOS] Apple throws Deprecated API Usage warning for using UIWebView when...
After submitting Unity-iOS builds to the App Store Connect Apple is showing Warning for using UIWebView: == Dear Developer, We iden... Read more
[Mac] Performance regression in Editor UI
Reproduction steps: 1. Open new Unity project 2. Hover over different objects in Hierarchy as well as non-focused Editor tabs 3. Ent... Read more
Double-clicking a script in the Inspector window does not open the Exter...
How to reproduce: 1. Create a new Unity project 2. Create a new script and attach it to any GameObject 3. In the Inspector window do... Read more
Crash on ScriptingGetComponentsOfTypeFromGameObjectFastPath when overrid...
--> Use the Timeline package (minimum version 1.2.0) to reproduce the bug. <-- How to reproduce: 1. Open attached project "Case_122... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Gamma bleeding and banding when low light baked in VR scene
- A WebGL build with complex shaders has a performance drop when tapping the screen
- No MipMaps are created when using "UnityWebRequestTexture.GetTexture"
- [Addressables] Crash in TransformParticleMesh
- Canvas Override Sorting breaks sorting order when it is disabled and enabled again