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29
votes
Duplicate

Setting RectTransform sizeDelta after setting position will corrupt posi...

UI

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Mar 29, 2018

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Version: 2017.3.1p1

Repro steps: Open attachecd project and run the RectTransform scene Press space to switch between setting SizeDelta before and after... Read more

51
votes
Fix in review

[iOS] Player crashes at ShouldUpdateTransformBefore when instantiating G...

Mobile

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Jan 10, 2018

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Version: 2017.2.1f1

To reproduce: 1. Open project attached by the user 2. Build it for iOS platform (with "Main" scene attached) 3. Run the application ... Read more

52
votes
Fixed

HoloLens jittering 3D model causing color separation possibly due to inc...

VR

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Dec 29, 2017

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Version: 2017.2.0p1

1. What happened 3D models are jittering and much more unstable than before the 2017.2.0p1 release. The jittering causes extreme co... Read more

17
votes
Active

Different, not-consistent threads count in standalone builds

Windows Standalone

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Feb 06, 2018

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Version: 2017.1.1p4

To reproduce: 1) Open attached project and scene 2) Build and run it 3) Use some tool to check thread count (Process Explorer on win... Read more

44
votes
Active

[Regression] AssetBundleManager crashes editor in GetAllScenePathsFromAs...

Asset Bundles

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Mar 06, 2018

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Version: 2017.3.1p2

How to reproduce: 1. Download attached project 2. In Unity, under Tools/Configuration..., click on Generate with the default setting... Read more

21
votes
Fixed

Editor crashes when loading a mesh asset with 'Mesh Compression' from an...

Asset Bundles

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Jan 03, 2018

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Version: 2017.3.0p1

The crash happens if there's both an asset with 'Mesh Compression' enabled, and any other asset Steps to reproduce: 1. Download and... Read more

99
votes
Active

[Animation] Animator Transition does not get interrupted

Animation

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Feb 08, 2018

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Version: 2017.1.3p1

Steps to reproduce: 1. Open user attached project 2. Open scene_Crossfade.unity 3. In the Cotroller.cs script, notice that at frame ... Read more

21
votes
Fixed

Turning off a child object in Canvas, applying changes to prefab, then t...

UI

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Dec 12, 2017

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Version: 2017.3.0f2

This is happening only when an object with TextMeshPro components are used in the Canvas. Steps to reproduce: 1. Open QA's attached... Read more

38
votes
Fixed

Gameobject Transforms are not being disabled when the Player is Stopped

Editor - Other

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Nov 14, 2017

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Version: 2017.3.0b9

Gameobject Transform component keeps on being detected post to Disable of the Game object. Users are running into this without Vufo... Read more

18
votes
Duplicate

[Regression] Hitting 'Apply' on a prefab with cloth collider creates mul...

Assets Management

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Dec 22, 2017

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Version: 2017.3.0f3

How to reproduce: 1. Create new project file 2. Add a new 3D GameObject in Hierarchy Window 3. Add Cloth component 4. Drag GameObje... Read more

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