Search Issue Tracker

18
votes
Fixed

'Assertion failed: m_HandleManager.IsValidHandle (renderer.m_Handle)' er...

Graphics - General

-

May 18, 2017

-

Version: 5.6.1f1

To reproduce: 1. Open the project, attached by user (SMR.zip) 2. Open "Repro" scene 3. Enter Play mode 4. Observe console Expected... Read more

131
votes
Fixed

"In order to call GetTransformInfoExpectUpToDate..." error message appea...

Graphics - General

-

Apr 06, 2017

-

Version: 5.6.0f3

How to reproduce: 1. Create a new project 2. Change "Directional Light" type from Directional to Spot, make sure that it's Shadow ... Read more

57
votes
Fixed

Enabling Mesh Renderer during rendering causes error in Console tab

Graphics - General

-

Apr 03, 2017

-

Version: 5.6.0f3

Steps to reproduce: 1) Download attached project 'MeshRendererError.zip' and open in Unity 2) Open scene 'ReproScene' and press Pla... Read more

20
votes
Active

[Android] Project fails to build using the updated Android SDK Tools 26....

Android

-

May 02, 2017

-

Version: 5.6.0p3

Reproduction steps: 1. Update Android SDK Tools to 26.0.1 or 26.0.2; - Android Studio -> Configure -> SDK Manager -> Android SDK... Read more

41
votes
Active

JobTempAlloc error appears in Standalone Build output log if trees are i...

Terrain

-

Apr 04, 2017

-

Version: 5.6.0f3

Reproduction Steps: 1. Import attached project. 2. Open Test scene. 3. Build and Run. 4. In Standalone Build Data files, open output... Read more

18
votes
Fixed

[iOS][Cardboard] Left and right camera view is offset too far away from ...

VR

-

May 03, 2017

-

Version: 5.6.0p3

Cardboard view cameras are offset too far away from one another, resulting in objects only being seen for one eye. Steps to reprodu... Read more

21
votes
Fixed

[iOS][Metal] GPU Hang Error (IOAF code 3) in Xcode Console

iOS

-

Apr 18, 2017

-

Version: 5.6.0f3

Errors appear in the Xcode Console when User's project is run on iOS: 2017-04-19 12:55:18.131719+0300 KneeViewer[346:45705] Executio... Read more

34
votes
Duplicate

Rect Transform values are set to NaN when decreasing the height of the C...

UI

-

Apr 01, 2017

-

Version: 5.6.0f3

To reproduce: 1. In a new project, create a Canvas 2. Set Render Mode to Screen Space - Camera 3. Select Main Camera as Render Came... Read more

28
votes
Active

[Android] [iOS] GLSL shader compilation failure on some mobile devices

Shaders

-

Apr 07, 2017

-

Version: 5.6.0f3

Steps to reproduce: 1) Download attached project 'UnityGLSLBug-Unity522.zip' 2) Build and run 'TestingGLES' scene on a devcie Note:... Read more

41
votes
Fixed

[UI] Button does not interact after nested canvas is used

UI

-

Mar 19, 2017

-

Version: 5.6.0f1

To reproduce: 1. Download attached project; 2. Open scene "Sample 1"; 3. Enter Play mode; 4. Press on red button and notice, that it... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.