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46
votes
Active

Game view disappears after playmode

Scene/Game View

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Aug 05, 2016

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Version: 5.4.0f3

This issue is floating and appears in a while when user works with Editor for a certain time. Both GameView and SceneView should be... Read more

18
votes
Active

[Editor][DirectX] Destroying/Deactivating Worldspace canvas crashes editor

UI

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Jul 24, 2016

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Version: 5.4.0f2

Steps to reproduce: 1. Open attached project "817145repro.zip" 2. Open scene "delete" and run it 3. Press space key and Unity will ... Read more

13
votes
Fixed

[GoogleVR] Canvas are allocating memory and do not release it when using...

UI

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Aug 01, 2016

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Version: 5.3.6f1

Reproduction steps: 1) Create new project and import "GoogleVRForUnity" package 2) Open "DemoScene" scene (GoogleVR/DemoScenes/Heads... Read more

17
votes
Active

UnityWebRequest high CPU usage when using it in editor

Networking

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Jul 18, 2016

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Version: 5.3.5f1

Reproduction steps: 1. Open "Case.zip" project 2. Open "UnityWebRequest" window from "Windows" menu 3. Click "New Web request" butto... Read more

41
votes
Fixed

Crash in AnimatorControllerPlayable::GetAnimatorClipInfo when the clipIn...

Animation

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Jun 02, 2016

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Version: 5.4.0b19

To reproduce: 1. Open attached project 2. Play the scene 3. Walk up to the top of the stairs and look over the edge 4. Turn sideway... Read more

34
votes
Postponed

[MixedMode] Mixed mode shadows do not mix properly between static and re...

Shadows/Lights

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Jun 02, 2016

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Version: 5.4.0b19

Steps to reproduce: 1) Open the attached project. 2) Open scene 'main'. 3) In the Lighting tab, press 'Build'. - The scene consist... Read more

27
votes
Fixed

The sound will stop when there is an alarm or notification in a particul...

Android

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Jun 12, 2016

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Version: 5.3.5p3

When phone alarm starts to ring when Unity app with sound is running, all sound in app will be gone even after alram sound is turn o... Read more

22
votes
Fixed

UnityEngine.Ping does not work with ipv6 addresses

Networking

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Jun 02, 2016

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Version: 5.1.5f1

To Reproduce: 1. Open scene "Ping Test" in the attached project. You need to be on an ipv6 network to test this ( can use if you... Read more

55
votes
Fixed

World space canvas aren't being rendered

UI

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Apr 20, 2016

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Version: 5.3.4p4

Steps to reproduce: 1. Open project 2. Open scene "TestBUG" 3. Go to game view -Notice that canvas disappear after few seconds. Res... Read more

18
votes
Active

yield instruction WaitForEndOfFrame doesn't work in ExecuteInEditMode

Editor - Other

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Jun 11, 2016

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Version: 5.4.0b21

How to reproduce: 1. Open the attached project 2. Open TurnScreenWhiteWithAlpha scene 3. Notice that nothing changes, but game view ... Read more

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