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[LWRP] Directional Light Culling Masks don't work properly
SRP Repo: Issue #1019 In LWRP: If you make a scene with objects set to two different layers and then make two directional lights set... Read more
ReferenceOutputAssembly key is set to false in project references
Steps:1. Set External Tools to Visual Studio 2017 in Unity Editor2. Open attached project3. Double-click on any script in Assets -&g... Read more
Error Message "Broken text PPtr in file" is not informative enough to lo...
Reproduction steps:1. Create a new project2. Import the user’s attached “REPROFILE“ to the project3. Observe the Console Expected re... Read more
[RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddCom...
How to reproduce:1. Open the attached “IN-140355.zip” project2. Enter Play Mode3. Observe the crash Reproducible in: 6000.0.6f1, 600... Read more
The first Keyboard Input is Ignored and stored for later when renaming A...
To reproduce: 1. Download the attached project "New Unity Project.zip" and open it in Unity2. In Project view create a Folder or ano... Read more
Raycasts hit the second layer of the Mesh Collider when the first layer ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "v2018.3.7test.zip" Project2. Select "TestMesh" and click on the he... Read more
[iOS] Apple throws Deprecated API Usage warning for using UIWebView when...
After submitting Unity-iOS builds to the App Store Connect Apple is showing Warning for using UIWebView: ==Dear Developer,We identif... Read more
Double-clicking a script in the Inspector window does not open the Exter...
How to reproduce:1. Create a new Unity project2. Create a new script and attach it to any GameObject3. In the Inspector window doubl... Read more
[Mac] Performance regression in Editor UI
Reproduction steps:1. Open new Unity project2. Hover over different objects in Hierarchy as well as non-focused Editor tabs3. Enter ... Read more
Crash on ScriptingGetComponentsOfTypeFromGameObjectFastPath when overrid...
--> Use the Timeline package (minimum version 1.2.0) to reproduce the bug. <-- How to reproduce:1. Open attached project "Case... Read more
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