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4
votes
Fixed

[URP] The Camera renders black screen when Post Processing is enabled in...

Package: Scriptable Render Pipeline Universal

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Mar 02, 2021

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Version/s: 11.0.0

How to reproduce: 1. Open the attached "PostProcessing2DRenderer.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. ... Read more

0
votes
Fixed

Animator GetLayerWeight always returns 0 when calling it on the Base Lay...

Animation

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Feb 15, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project (case_1315029-AnimatorGetLayerWeight) 2. Open SampleScene 3. Click Play 4. Observe th... Read more

0
votes
Fixed

File parameter has incorrect value in CompilerMessage when the path has ...

Scripting

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Mar 02, 2021

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Version/s: 2020.2.0a17, 2021.2.0a8

Steps: 1. Open attached project 2. Open Script2.cs 3. Introduce compiler error 4. Take a look into messages in Console ==> File pa... Read more

0
votes
Fixed

Popup about missing .resource file appears when refreshing Asset Databas...

Video

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Jan 12, 2021

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Version/s: 2020.1.0a15, 2020.2, 2021.1, 2021.2

Reproductions steps: 1. Open the attached "case_1305732.zip" project 2. Load SampleScene 3. Enter Play mode Expected result: no pop... Read more

0
votes
Not Reproducible

[GPU PLM] Part of baked shadows are broken when hitting a backface

Progressive Lightmapper

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Mar 02, 2021

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Version/s: 2019.4

Using the GPULM with baked lights and when trying to cast a shadow via a backface results in weird artifacts close to the occluder. ... Read more

0
votes
Fixed

Hierarchy window search returns incorrect results when using ref in the ...

Scene Hierarchy

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Feb 01, 2021

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Version/s: 2020.1.17f1, 2021.1

Reproduction steps: 1. Open the project 2. In the Hierarchy search bar type "ref:Assets/art/__GUI/stats armor2.psd" 3. Click on one ... Read more

0
votes
Fixed

[DX12] Nothing is being rendered when using Alt+Enter to maximize a resi...

DirectX12

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Mar 02, 2021

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Version/s: 2020.2.7f1, 2021.1.0b6, 2021.2.0a4

How to reproduce: 1) Create a new Unity project 2) In Project Settings set Direct3D 12 as the primary graphics API for Windows 3) In... Read more

0
votes
Postponed

Replacing a Timeline asset makes the replacing/new asset undeletable

Package: Timeline

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Mar 03, 2021

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Version/s:

Steps to repro: 1. Open any/new project 2. Select a Gameobject without a Timeline/Director 3. In the Timeline window, hit Create (j... Read more

0
votes
Fix In Review

Curve editor colour identifiers are too large and off-centre when UI Sca...

Package: Timeline

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Mar 03, 2021

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Version/s: 1.6.0-pre.1

Steps to reproduce: 1. Open any/new project 2. Select a Gameobject 3. In the Timeline window, create a Timeline for that Gameobject ... Read more

0
votes
Fixed

Window Tooltips are visible when window is minimized/moved to a differen...

MacOS

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Nov 28, 2020

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Version/s: 2018.4, 2019.4, 2020.1.13f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project ("2019.4.21f1 probuilder tooltip.zip") 2. Drag Unity Editor to a different monitor,... Read more

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