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Votes
0
Found in
6000.0.49f1
6000.1.3f1
Issue ID
UUM-104969
Regression
No
Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
How to reproduce:
1. Open the “IN-99504_repro“ project
2. Open the “Preloader“ scene
3. In the menu, select Game → “AI Graph Editor“
4. Select the ”CivilianAIGraph”
5. Enter Play Mode
6. In the custom graph editor “AI Graph Editor“, press “Open“ on any node
Expected result: The Editor does not crash
Actual result: The Editor crashes
Reproducible with: 6000.0.49f1, 6000.1.3f1
Could not test with: 2021.3.51f1, 2022.3.62f1, 6000.2.0b10 (could not resolve errors)
Reproducible on: Windows 10
Not reproducible on: macOS 15.3.2 (Intel)
Notes:
- The issue is not reproducible when the project is reduced
- The issue might not reproduce if the order of the reproduction steps
First few lines of the Stack trace:
{{0x00007FF882185820 (Unity) GUIState::BeginOnGUI 0x00007FF880FF2BE7 (Unity) GUIUtility_CUSTOM_BeginContainer 0x00000222803CA512 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.GUIUtility:BeginContainer_Injected (intptr) 0x00000222803CA333 (Mono JIT Code) UnityEngine.GUIUtility:BeginContainer (UnityEngine.ObjectGUIState) 0x0000021F93C5F95B (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:BeginContainerGUI (UnityEngine.GUILayoutUtility/LayoutCache,UnityEngine.Event,UnityEngine.UIElements.IMGUIContainer)}}
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