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Won't Fix

Votes

0

Found in

6000.0.40f1

6000.0.49f1

6000.1.3f1

Issue ID

UUM-104969

Regression

No

Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode

-

How to reproduce:
1. Open the “IN-99504_repro“ project
2. Open the “Preloader“ scene
3. In the menu, select Game → “AI Graph Editor“
4. Select the ”CivilianAIGraph”
5. Enter Play Mode
6. In the custom graph editor “AI Graph Editor“, press “Open“ on any node

Expected result: The Editor does not crash
Actual result: The Editor crashes

Reproducible with: 6000.0.49f1, 6000.1.3f1
Could not test with: 2021.3.51f1, 2022.3.62f1, 6000.2.0b10 (could not resolve errors)

Reproducible on: Windows 10
Not reproducible on: macOS 15.3.2 (Intel)

Notes:
- The issue is not reproducible when the project is reduced
- The issue might not reproduce if the order of the reproduction steps

First few lines of the Stack trace:
{{0x00007FF882185820 (Unity) GUIState::BeginOnGUI 0x00007FF880FF2BE7 (Unity) GUIUtility_CUSTOM_BeginContainer 0x00000222803CA512 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.GUIUtility:BeginContainer_Injected (intptr) 0x00000222803CA333 (Mono JIT Code) UnityEngine.GUIUtility:BeginContainer (UnityEngine.ObjectGUIState) 0x0000021F93C5F95B (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:BeginContainerGUI (UnityEngine.GUILayoutUtility/LayoutCache,UnityEngine.Event,UnityEngine.UIElements.IMGUIContainer)}}

  1. Resolution Note:

    This issue has been closed because we know with certainty that we will not be able to address it in the coming year.
    We understand that it is personally important enough for you to have filed a bug report, and we are sorry that we will not be able to address it in a timely fashion, but we have to address bugs in order of impact, and unfortunately this one is minor compared to the other issues listed in our backlog.

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