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PhysicsBody.collisionThreshold not correctly controlling CCD.

2D

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Jun 13, 2026

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Version/s: 6000.5.0a1, 6000.6.0a1

This property which also exists on the PhysicsBodyDefinition is not correctly controlling when CCD is used. Read more

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Texture2D.GetPixels and ComputeBuffer.GetData don't work with WebGPU

WebGPU

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Jun 12, 2026

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Version/s: 6000.6.0a8

Texture2D.GetPixels and ComputeBuffer.GetData require synchronous gpu readback, which isn't supported by WebGPU. This requires the u... Read more

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OpenXR immediately exits Play Mode in Editor when using SteamVR as OpenX...

OpenXR Plugin

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Jun 12, 2026

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Version/s: 1.17.1

Steps to reproduce:1. Open the attached user's project "OpenXRBugReport.tar.gz"2. Connect Meta Link to Quest 2/3/3S and SteamVR3. In... Read more

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votes
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[UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the sc...

Universal Windows Platform

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Jun 12, 2026

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Version/s: 6000.0.77f1, 6000.3.17f1, 6000.5.1f1, 6000.6.0a8

Steps to reproduce:1. Open the attached project "UWPScrollRepro.zip"2. Switch to UWP Build target3. Open "Assets/Scenes/Main.unity"4... Read more

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"Shutdown worker was forced killed because it kept running. Worker ..." ...

SRP Templates

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Jun 12, 2026

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Version/s: 6000.3.18f1, 6000.4.12f1

Steps to reproduce: Create a new HDRP project Go to File &gt; Build Profiles Select Build and build the project Observe the Console ... Read more

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votes
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[UI Toolkit] USS materials in AssetBundles break due to InstanceID refer...

UI Toolkit Framework

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Jun 12, 2026

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Version/s: 6000.3.18f1, 6000.4.12f1, 6000.5.0f1, 6000.6.0a7

How to reproduce:1. Open the attached “IN-145413_uitk_sg” project2. Navigate to Window → Asset Management → Addressables → Groups3. ... Read more

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votes
Active

Help button leads to a missing documentation page when clicked on a Font...

Text (ATG)

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Jun 12, 2026

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Version/s: 6000.0.77f1, 6000.3.18f1

How to reproduce: Open the attached "IN-145223_Font.zip" project In the Project tab, Assets-&gt;TextMesh Pro → Fonts Click on Libera... Read more

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votes
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SplineUtility.GetPointAtLinearDistance() returns points restricted to th...

Splines

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Jun 12, 2026

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Version/s: 2.8.4

How to reproduce:1. Open the attached "IN-144895_splinetest.zip" project2. Open SampleScene3. Make sure Gizmos are enabled4. Select ... Read more

0
votes
In Progress

Scene dependency changes do not trigger a scene re-hash during Content A...

Scriptable Build Pipeline

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Jun 12, 2026

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Version/s: 2.6.1

{}+Description+{}The issue happens when using the Scriptable Build Pipeline to build Content Archives in an entities project - speci... Read more

0
votes
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Generators on AudioSources that are marked as finished still report isPl...

Audio Authoring

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Jun 12, 2026

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Version/s: 6000.5.0b10, 6000.6.0a5

Steps to reproduce: Make a generator with finite length attach to audiosource Playit Actual results: audiosource still reports ispla... Read more

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