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0
votes
Active

Having a method called Update in a ScriptableObject causes an error if i...

Scripting

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Jul 21, 2017

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Version: 5.6.2f1

To reproduce: 1. Open the project, attached by the user (test.zip) 2. Observe the console Expected: it is possible to create custo... Read more

0
votes
Not Reproducible

Reimport All closes the Editor and does not reimport the assets

Asset and Scene Management

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Jul 21, 2017

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Version: 5.6.2p4

Steps to reproduce: 1. Create a new project 2. Reimport All 3.Observe the Editor closes and does not start again Actual results: Ed... Read more

0
votes
Active

Changing the center of mass makes the Rigidbody constraints fail to lock

Physics

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Jul 20, 2017

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Version: 5.5.0p1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: falling cube stops Actual result: ... Read more

0
votes
Duplicate

EditorGUILayout.Popup method does not account for GUI.matrix scaling

IMGUI

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Jul 20, 2017

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Version: 5.6.1f1

Reproduction steps: 1. Open the attached project(9:56 AM). 2. Go to Atlatl > Creation Graph (Ctrl(Cmd)+G). 3. Click Unified Model. 4... Read more

0
votes
Won't Fix

Scriptable Object's icon is missing in the Inspector in 5.6

Editor - Other

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Jul 20, 2017

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Version: 5.6.2p4

Steps to reproduce: 1. Open attached project "933112.zip" 2. Right click on the Project View and create a new "Custom Scriptable Obj... Read more

0
votes
Active

[Collab] Version control mode remains the same after enabling collab, bu...

Collab

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Jul 19, 2017

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Version: 5.6.0b5

To reproduce: 1. Open new project. 2. Set Project Settings -> Editor -> Version control mode to Hidden meta files 3. Enable collab.... Read more

0
votes
Active

Rendering a mesh using different vertices with same uv-coordinates rend...

Graphics - General

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Jul 19, 2017

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Version: 5.6.0f3

To reproduce: 1. Open the project, attached by the user (SameUVWithPointFilter.zip) 2. Open the "MainScene" scene 3. Enter Play mod... Read more

0
votes
Active

[WebGL] Custom cursor is invisible when using Cursor.SetCursor and Curso...

WebGL

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Jul 19, 2017

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Version: 5.6.2f1

To reproduce: 1. Download and open attached "WebGL Mouse Test.zip" project. 2. Build Player on WebGL. 3. Run WebGL build on Microso... Read more

0
votes
Active

Misleading error when Asset is marked for the same Bundle twice

Asset Bundles

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Jul 19, 2017

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Version: 5.6.0f3

Steps to reproduce: 1. Open QA attached project "AssetBundleTest.zip" 2. Open script inside Editor folder 3. Inspect that Asset is m... Read more

0
votes
Not Reproducible

Editor crashes with different stack traces when opening the scene

Asset and Scene Management

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Jul 19, 2017

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Version: 5.5.0p4

To reproduce: 1. Open the project, attached by the user (ShotClockChamps.zip) 2. Open the "Back" scene Expected: the Editor does n... Read more

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