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SBP Support for Mip Stripping

Build Pipeline

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Jan 21, 2020

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Version/s:

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

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[Android] Skybox is split into two differently lit areas when changing t...

Shadows/Lights

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Jan 21, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "WeatherMaker_2019_2.zip" 2. Build it to Android 3. Open the app and notice the ... Read more

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Prefab Hierarchy is reordered after upgrading a project to a newer versi...

Scene Hierarchy

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Jan 20, 2020

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Version/s: 2018.4.14f1, 2018.4.15f1, 2019.2.14f1, 2019.3.0f1, 2020.1.0a11

How to reproduce: 1. Download the user-submitted package(PrefabTestPackage.unitypackage) 2. Create a new Unity project with one of t... Read more

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[Timeline] Editor freezes when zooming in the CubeTimeline window after ...

Timeline

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Jan 20, 2020

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Version/s: 2017.4.36f1, 2018.4, 2019.3, 2020.1, 2020.1.0a20

In the Timeline, when Streamed audio preview duration is set to its maximum value which is 60000000.00 frames, and if the user tries... Read more

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Crash when creating a new Texture2D with a resolution greater or equal t...

Graphics - General

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Jan 19, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open the attached project named "Case_1213005" 2. Open the Sample Scene 3. Enter Play mode Expected result: Ed... Read more

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OnTriggerExit2D when disabling a GameObject

Physics2D

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Jan 18, 2020

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Version/s: 2019.2.17f1

How to reproduce: 1. Open the attached project ("case_1212896-OnTriggerExit2DBug.zip") 2. Open the repro scene ("SampleScene) 3. Ent... Read more

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VisualElement enters a hover state when the parent window is expanded

UI Elements

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Jan 18, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f5, 2020.1

To reproduce: 1. Open attached project ("case_1212854.zip") 2. From menu bar select Window > HoverTest 3. Hover an element in a list... Read more

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[GPU PLM] High resolution lightmap bake keeps on restarting when Progres...

Global Illumination

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Download and open SponzaHDRP project (or any project that was authored for baked lightmaps) 2. Set Lightmap ... Read more

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Updated Material properties are not copied to a new instance when they w...

Graphics - General

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Jan 17, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps: 1. Open attached project "1212274_material_lerp" and "SampleScene" 2. Enter Play Mode Expected result: "instanc... Read more

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