Search Issue Tracker

0
votes
Active

[Android] Text input field doesn't disappear when pressing "Enter" on th...

--

-

Mar 20, 2023

-

Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

How to reproduce: 1. Open the user’s attached “InputfieldTest” project 2. Build and Run the “TestingScene” Scene on Android 3. Conne... Read more

0
votes
Active

WebGL Player flickers and logs warnings when viewport is resized and "Li...

--

-

Mar 20, 2023

-

Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

How to reproduce: 1. Open the "WebGL_Colorspace" project 2. Open the "SampleScene" 3. Switch build to "WebGL" (File > Build Settings... Read more

0
votes
Active

Rigidbody recalculates its center of mass when moving its child Trigger ...

--

-

Mar 20, 2023

-

Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps: 1. Open project “My project (1)” 2. Open “SampleScene” 3. Enter Play Mode 4. Select “Parent” GameObject from the... Read more

0
votes
Active

Sprites with different indexes than indicated in Text field of Label Ins...

--

-

Mar 20, 2023

-

Version/s: 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps: 1. Open the attached “uitoolkitspritetextindexbug.zip“ project 2. Open “SampleScene” scene 3. Open UI Builder wi... Read more

0
votes
Active

Editor hard-crashes when baking Scenes with LightBaker

--

-

Mar 20, 2023

-

Version/s: 2023.1.0b9

h2. Repro: * Download and import the attached repro project: [here|https://drive.google.com/file/d/1e1TQNd5KHm43J42aT3xMLOs4P6Honr... Read more

0
votes
Active

Generate Lighting button is not properly sized in the Probe Volumes tab

--

-

Mar 20, 2023

-

Version/s: 2023.2.0a8

# Open an HDRP project # Open the Lighting Window # Go to the Probe Volumes tab # Look at the button! Expected: big Actu... Read more

0
votes
Active

VFX rendering a sphere when using a custom mesh

--

-

Mar 20, 2023

-

Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

How to reproduce: 1. Open the "VFX_Mesh" Project 2. Open the "Test Scene 0" (Assets > Scenes) 3. In Scene view, observe the "Player ... Read more

0
votes
Active

Scene file spikes in size when the scene contains a lot of prefabs

--

-

Mar 20, 2023

-

Version/s: 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps: 1. Open the “ProjectBackExtension” in a file explorer 2. Navigate to “Assets/_Project/_Artem/Scenes/RestoredScen... Read more

0
votes
Active

Bones are altered before an animation when using keepAnimatorStateOnDisa...

--

-

Mar 20, 2023

-

Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Reproduction steps: 1. Open the “Timeline 2D Bones Root Motion Animation Test” Project 2. Open the “Assets/Scenes/SampleScene.unity”... Read more

0
votes
Active

Particle System animation changes when it has been running for a prolong...

--

-

Mar 20, 2023

-

Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps: 1. Open the attached “ParticleTest” Project 2. In the Project Window select “Assets/Scenes/SampleScene.unity” Sc... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.