Search Issue Tracker

0
votes
Fix In Review

Changing parent of teleported game object with ArticulationBody componen...

Physics

-

Nov 30, 2020

-

Version/s: 2018.2.7f1, 2020.1

Create a “complex” articulation body hierarchy. Call articulationBody.Teleport() on the root of the articulation body hierarchy Imme... Read more

0
votes
Active

LineRenderer points lists suffers from performance issues when list is l...

Shuriken

-

Nov 30, 2020

-

Version/s: 2018.4

1) Create a LineRenderer 2) Expand list of points and change size to 10000 3) Notice the editor is very slow. All points are being ... Read more

1
votes
Active

Unity tried to build ARM64 build when Mono is selected

Build Pipeline

-

Nov 30, 2020

-

Version/s: 2018.4, 2020.2.0b13, 2021.1

Steps to reproduce: 1. Open the user's attached project "MonoBug.zip" 2. Switch to Android 3. Built the project Expected results: U... Read more

0
votes
Active

Shaders take a lot of memory at runtime even when only one variant is used

Shader System

-

Nov 30, 2020

-

Version/s: 2018.4, 2021.1

STR: 1. Make a new project from 3D template 2. Put the attached shader into the assets, create a material, assign the shader to the... Read more

0
votes
Active

Lego Microgame crashes the Linux Editor at "ScanFilter::Merge" when sele...

Linux

-

Nov 29, 2020

-

Version/s: 2020.1.0a24, 2020.1.15f1, 2020.2

How to reproduce: 1. Open the Lego Microgame 2. In the "Tutorials" panel select the "Build and publish" tutorial 3. Follow the tuto... Read more

0
votes
Active

GameObject reference is null when creating it inside Reset() function an...

Customer QA Onboarding

-

Nov 29, 2020

-

Version/s: 2019.4, 2019.4.15f1, 2021.1

How to reproduce: 1. Open attached user's project "ResetTest.zip" 2. Open "SampleScene" Scene 3. Click on "GameObject" in Hierarchy ... Read more

0
votes
Active

GameObject/Prefab inspector preview is slow for complex hierarchies

Inspector Framework

-

Nov 28, 2020

-

Version/s:

Game Object or Prefab inspector preview interaction is slow for complex hierarchies. For example, having a complex house prefab with... Read more

0
votes
Postponed

[SRP] Double Sided Global Illumination material flag is not available in...

Shadows/Lights

-

Nov 27, 2020

-

Version/s:

Steps to reproduce: 1. Create a new material in either URP or HDRP 2. Scroll down to the Advanced Options section 3. Notice, that D... Read more

0
votes
Fix In Review

My Assets: NullReferenceException trying to load more of my assets

Packman

-

Nov 27, 2020

-

Version/s:

This is a backport of https://fogbugz.unity3d.com/f/cases/1292565/ Description NullReferenceException in My Assets window. Repro 1... Read more

0
votes
Active

Async Progress Window : progress items styling is bad

Progress Window

-

Nov 27, 2020

-

Version/s: 2021.1.0a9

Repro steps - Open the test project for AsyncTest. Or open any project with setup for an index. - Run some async tasks. (or build th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.