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Text appears as white blocks when camera set to screen space camera with...

Package: TextMeshPro

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Jun 25, 2021

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Version/s: 3.0.6

1. Add 3d object to the scene 2. Add a TMP object 3. Set camera to screen space camera and plane distance to 0.03 or less and nea... Read more

0
votes
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Unity Editor process remains running after closing Editor

Windows

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Jun 23, 2021

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Version/s: 2019.4.29f1

When creating new project or opening a project without Library folder, then after closing Editor 2 processes remains running How we... Read more

0
votes
Active

Same Radius value is overwritten to all of the selected Lights when Oute...

Package: Scriptable Render Pipeline HD

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Jun 23, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached "1345264_Repro" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select all the Sp... Read more

0
votes
Active

Error is thrown when Audio Clip is selected in the Project Browser

Audio

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Jun 23, 2021

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Version/s: 2021.2.0a20, 2021.2.0a21

Reproduction steps: 1. Open attached Project 2. Select the Audio file in the Project Browser Expected result: No errors are thrown ... Read more

4
votes
Active

[URP] Camera with "Dont Care" Background type doesn't uninitialize the p...

Package: Scriptable Render Pipeline Universal

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Jun 23, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open new URP project 2. In Editor Menu, select File -> New Scene, create a Basic (Built-in) scene 3. In Hiera... Read more

0
votes
Active

UIElement.ListView with reorderable enabled in EditorWindow cannot be re...

Package: UI Toolkit

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Jun 23, 2021

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Version/s: 1.0.0-preview.14

How to reproduce: 1. Open the attached project "uitoolkittest.zip" 2. Click UIElements > Test > ReorderableListView Show 3. Dock the... Read more

0
votes
Active

Material preview is not shown after a Material is created and URP Render...

Package: Scriptable Render Pipeline Universal

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Jun 22, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open a new URP project 2. Assign the new URP Renderer to the URP Assets 3. Create a new Material (Right-click -... Read more

0
votes
Active

Asset gets treated as a root folder after creating a Sprite Asset from t...

Package: TextMeshPro

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Jun 22, 2021

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Version/s: 3.0.6

How to reproduce: 1. Open the user's attached project 2. In the Project window right-click on the 'Texture.jpg' Asset and select Cre... Read more

0
votes
Active

Creating a new Text > Sprite Asset will log an ArgumentNullException

Text

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Jun 22, 2021

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Version/s: 2021.2, 2021.2.0b1

How to reproduce: 1. Open the attached project "Beta Test.zip" 2. Right Click on Texture in Project View 3. Select Create > Text > S... Read more

0
votes
Fix In Review

CustomCollider2D doesn't use the Collider2D.Offset property for its Phys...

Physics2D

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Jun 22, 2021

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Version/s: 2021.2

Reproduction steps: 1. Open the attached project "CustomColliderOffset.zip" 2. Open the "SampleScene" scene 3. Select the "CustomSha... Read more

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