Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2022.1.X
Votes
1
Found in
2019.4
2020.2
2020.2.5f1
2020.3
2021.1
2021.2
Issue ID
1316002
Regression
No
Crash with various stack traces when entering Play Mode after restarting the Editor
How to reproduce:
1. Open the attached project ('case-1316002 (2019.4).zip')
2. Open the 'LevelTest' Scene
3. Enter Play Mode
Reproducible with: 2019.4.22f1, 2020.2.7f1, 2020.3.0f1, 2021.1.0b8, 2021.2.0a9
Could not test with: 2018.4 (errors when downgrading)
The crash happens after ISerializeCallbackReceiver.OnBeforeSerialization() calls APIs that trigger cause "on-demand" loading of objects (in this case PrefabUtility.GetPrefabType and PrefabUtility.GetPrefabAssetType)
Workaround:
Edit any Script (or trigger Script recompilation in a different way) and then enter Play Mode (seems to fix the crash until the Editor is restarted)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b12
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.16f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.32f1