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[macOS] Video Player's 5.1 audio channel layout is incorrect when output...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Listen for the sound cues Ex... Read more
[Addressables] LoadAssetAsync loads a Texture2D when UnityEngine.Object ...
Reproduction steps: 1. Open attached project "Case_1298990" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Console ... Read more
Four errors are thrown to the Console when calling InputSystem InputUser...
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Click Play 4. Press Enter Expected result: No errors are thro... Read more
[iOS] [AR Foundation] UnityWebRequests start failing after a while when ...
Reproduction steps: 1. Download and open the attached "Webrequest Test" project 2. Build and deploy the project to iOS 3. Scan your ... Read more
[iOS] SystemInfo.systemMemorySize returns negative values
Steps to reproduce: 1. Open the project attached by the user 2. Build and deploy the project to a device Expected result: SystemInf... Read more
Unity crashes when using Camera CaptureStream with WebRTC
Reproduction steps: 1. Open "case_1316137-crashRepro.zip" project 2. Enter play mode in scene "ChangeCodecs" 3. Press "Call", then p... Read more
[Audio] inconsistent result for asset warning appears on adding creating...
Importer(NativeFormatImporter) generated inconsistent result for asset warning appears when creating new groups/snapshots in Audio M... Read more
GraphicsFormatUtility.GetGraphicsFormat throws error when TextureFormat....
Reproduction steps: 1. Open the attached project ("GraphicsFormat.zip") 2. Open the "SampleScene" scene 3. Enter Play mode 4. Open t... Read more
PackageManager.Client.SearchAll(offlineMode: true) returns an error if u...
UnityEditor.PackageManager.Client.SearchAll(offlineMode: true) returns an error saying Cannot connect to 'api.unity.com' (error code... Read more
[Shadergraph] Selecting URP Shadergraph material results in error spam
Repro steps: 1. Create a Universal Lit shadergraph 2. Right click the shadergraph and click "create material" 3. Select the material... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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