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[Scripting] ArgumentException on opening C# Project
ArgumentException is thrown in the console when a C# project is opened from the project window. Steps to repro:1. Create a new proje... Read more
[Editor] Rename option doesn't list on right clicking on custom filter
Rename option doesn't list on right clicking on a custom filter Steps to Repro:1. Create a new Project2. Project window > Click o... Read more
Scene View mouse interactions do nothing when mouse initiates action fro...
How to reproduce:1. Open the attached project "case_1146514-ParticleEffectPanelCameraRotate" and scene "SampleScene"2. Select "Parti... Read more
[WebGL] Build with threading hangs when invoking Caching.ClearCache()
How to reproduce:1. Open the attached project ("case_1146530-CachingClearCacheBug.zip")2. Make sure that build target is set to WebG... Read more
LWRP UI does not sort correctly in Scene View when UI Elements with diff...
How to reproduce:1. Open attached project2. See the difference between Scene and Game view Reproducible with: 2019.1.0b6, 2019.2.0a1... Read more
[Mobile] UnityWebRequest fails sending POST request if the server suppor...
Reproduction steps:1. Open the attached project.2. Build and run the "SampleScene" to a device.3. Click "Request".4. After several s... Read more
Swapping "Source Image" on an Image component causes wrong sprite size/c...
Steps to repro:1. Open original project "RF.zip"2. Open "SampleScene" (Assets -> Scenes)3. Enter Play Mode4. Try to swap around i... Read more
[PLM] Progressive Lightmapper does not converge with translucent materials
Using the CPU PLM with translucent materials can cause noise in lightmaps with very high sample count 65K. This indicates that the s... Read more
[Graphics] Editor and Standalone hangs after shutdown when running C# Jo...
How to reproduce:1. Open attached project "SRPJobs-20192.zip" and scene "SRP0102_AssetSettings"2. In the Hierarchy window, select al... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument