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Undoing the "Create/Replace prefab" action does not revert the Prefab to...
How to reproduce: 1. Create a new Unity project 2. Create a 'Cube' and a 'Sphere' GameObjects 3. Turn them into prefabs 4. Pick one ... Read more
Red text in Project Search bar when searchingwhile in Play Mode
I haven't managed to reproduce this with a simplified project, so it may or may not be related to this asset store asset... Repro St... Read more
Crash on dragging a Canvas object to the scene
I was investigating on why a series of scenes in this project had a dirty state on open scene. I noticed it was to do with the Canva... Read more
[iOS] Wrong Screen.safeArea on iPhone on Start()
To reproduce: 1. Open attached project "test.zip" 2. Open "scene.unity" scene 3. Build for iOS 4. Deploy Xcode project to iOS device... Read more
[Linux] Stutter in Unity Video Player
To reproduce: 1) Open attached project 2) Build and run for Linux Expected: Smooth playing Actual: Stutter (depending on power of r... Read more
[ShaderGraph] Combine Node - Out ports seem to have no concept of shader...
1. Create/open a project in 2019.1 and import 4.0.0-preview versions of ShaderGraph, LWRP, HDRP, and CoreRP packages 2. Create a new... Read more
[ShaderGraph] Color Control has inconsistent width when editing Color Pi...
When manipulating the color picker from a Color node, the Control Control on that node will change size every frame. See video. Read more
[ShaderGraph] Some nodes don't append control options to generated code ...
- Matrix Construction - Doesnt append column/row to function name - Metal Reflectance - Doesnt append mode to output name Read more
[ShaderGraph] Enum dropdown labels overflow dropdown UI and truncate on ...
Labels on enum dropdown UIElements, when long enough, overflow the dropdown UI panel on to the node panel, where they are truncated ... Read more
[ShaderGraph] Slider Node input field has incorrect caret positioning
When starting input to the Slider nodes regular input field (not Min/Max) with a "." the caret get’s placed at inputText.length - 2 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "TMP_FontAsset.ClearAtlasTextures" set the size of Atlases to 1x1 when "setAtlasSizeToZero" is true resulting in a constant clearing of Atlases of size 1x1 on Editor Shutdown
- Build fails with cast error when building Linux Player
- Mouse cursor swapping between Input and Select mode when hovering over the Grid and Snap input field
- "Terrain" Component values reset when painting over a terrain border while two Inspector tabs are open
- [VFX] Tooltips are not shown anymore