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34
votes
Fixed

uGUI in Texture2D is different than in the Game view when calling ToText...

Texture

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Dec 23, 2020

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Version/s: 2019.4.15f1, 2020.1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce:1. Open the user's attached "EmptyNaniProject.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Press... Read more

12
votes
By Design

Render Texture will not be rendered in Build if the Graphics.Blit method...

Texture

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Sep 11, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b2

How to reproduce:1. Open the user's attached "RenderTextureAddressableIssue.zip"2. Open the "SampleScene" Scene3. Select the "Spawn"... Read more

13
votes
Fixed

SparseTexture clears the first six loaded Mips when the 7th Mip is loaded

Texture

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Feb 17, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Steps to reproduce:1. Open the attached project (case_1220572.zip) UPDATED version (04/13/2020 dieter.baets)2. Enter Play Mode3. Cli... Read more

0
votes
Fixed

Custom Render Texture does not render on Direct3D11 and Direct3D12 graph...

Texture

-

May 23, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce:1. Open the project from the attached file "1249916.zip" (link in edit)2. Open the "Terrain" scene from Assets >... Read more

0
votes
Fixed

Texture Streaming not loading correct mips and not respecting QualitySet...

Texture

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Jun 10, 2020

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Version/s: 2018.4, 2019.3.10f1, 2020.2

How to reproduce:1. Open the attached '1254505.zip' project2. Open 'SampleScene' Scene3. Build for iOS and open the Xcode project4. ... Read more

0
votes
Fixed

Cubemap.CreateExternalTexture does not produce correct Cubemap when usin...

Texture

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Jan 30, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open 'SampleScene' from "CubemapNativeBugv2.zip"2. Build and run4. Press Enter/Return key5. Inspect the changes ... Read more

3
votes
Fixed

[iOS] Unable to create Texture2D's with ASTC_RGBA_4x4 texture format at ...

Texture

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Sep 11, 2020

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Version/s: 2019.1.0a1, 2019.4, 2019.4.10f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'ASTCTester.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and open t... Read more

0
votes
Fixed

Crash during ASTC texture compression

Texture

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Jan 05, 2020

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

Steps to reproduce:1. Open User-supplied project2. Go to Scenes -> Sample Scene3. Generate Lighting Expected: no crashActual: cra... Read more

0
votes
By Design

Depth-only RenderTexture allocates too much GPU memory on D3D11 and D3D12

Texture

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Sep 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

How to reproduce:1. Open attached project "d3d-depth-only-rt-overallocates.zip" and scene "SampleScene"2. Enter Play mode3. Launch "... Read more

1
votes
Active

A texture is applied on every Editor window when calling Texture2D.LoadI...

Texture

-

Apr 12, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project2. Enter Play Mode3. Observe the Editor windows Expected result: the texture should n... Read more

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