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GameObjects are shaded differently when Camera's Anti-aliasing is set to...
How to reproduce:1. Open the “TAATest.zip“ project2. Open the “SampleScene“3. Observe the Game view Expected result: Both “Terrain“ ... Read more
[URP][Not APV] Per vertex probe sampling doesn't work on ShaderGraphs
reported here [https://forum.unity.com/threads/adaptive-probe-volumes-apvs-experimental-release-for-hdrp-in-2021-2.1238824/page-11#p... Read more
[URP] Exceeding the platform's supported light limit gives shadow distor...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open the scene "SampleScene" 3) Go to Build Settings, and swit... Read more
ScrollToItem should work on the same frame the layout size is updated
Slack thread here When using Listviews, calling ScrollToItem(-1) does not follow to the end of the window when the list is ever expa... Read more
Overlapping issues when using Sprite Atlas
How to reproduce:1. Open the attached project "1523411 Atlases dont appear to be respecting padding.zip"2. Enter Play Mode Expected ... Read more
[Android] ReadPixels gives different results when using Vulkan on some d...
How to reproduce:1. Open the attached “IN-43014“ project2. Connect a device to your machine3. In the “Build Settings” click “Build A... Read more
TouchScreenKeyboard.hideInput set from "true" to "false" when TextField ...
Reproduction steps:1. Open the attached Project “Bugrepro”2. Open Android Logcat in Window > Analysis > Android Logcat3. Build... Read more
[iOS] App freezes and the "You can attach a managed debugger now if you ...
How to reproduce:1. Build And Run the user’s attached “My project.zip” project on an iOS device2. Observe the app Expected result: T... Read more
“InvalidOperationException: System.InvalidOperationException” and “Asser...
Reproduction steps:1. Open the attached “UTP 2.0 bug.zip“ project2. Open the “SampleScene” scene3. Enter Play mode and press the “St... Read more
Exception when adding column to multicolumntreeview with visible set to ...
How to reproduce:1. Open the attached project “TreeViewBug.zip“2. Open the “SampleScene“ scene3. Open the menu item “MultiColumnTree... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected