Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.3f1
Issue ID
778887
Regression
Yes
AnimatorControllerPlayable crash on second run time instantiation of RunttimeAnimatorController
Steps to reproduce:
1. Download and open attached project "DirectorPlayerPlayCrash.zip"
2. Open scene "Scene" and play it
3. Press Space twice
Actual result: Crash
Expected result: Not to crash (and depending on the intended behavior, a warning)
Tested and reproduced on:
Windows 10
Unity 5.2.4p1, 5.3.3p3
Could not reproduce on:
5.1.4f1 (API did not exist yet)
5.4.0b10 (API is deprecated/changed)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment