Search Issue Tracker
[HDRP] Decal additive normal blending doesn't work on shadergraph materials
Steps to reproduce: Download and open the scene in the attached project Look at the rendering of the game view Enable/disable "Addit... Read more
The sprite leaves artifacts on the other overlapping sprites when adding...
How to reproduce:1. Open the user-attached project “2DShadow_Bugs”2. Open the “Anim_CompositeShadowCaster” scene3. Observe the “left... Read more
.editorconfig files are ignored when a Roslyn analyzer is running throug...
Reproduction steps:1. Open the "IN-42066.zip" project2. Observe the Console Expected result: RCS1213 is thrown only onceActual resul... Read more
Save process is triggered every time when prefab property values are cha...
Reproduction steps:1. Open the attached project “SaveProperty”2. Open Project Settings (Edit > Project Settings)3. In the Project... Read more
Colors of GameObject are changed and the background color is green when ...
How to reproduce:1. Open the user’s attached “DynamicResolutionTest.zip” project2. Enter Play Mode3. Observe the Game view Expected ... Read more
Physics.SphereCastNonAlloc is slow when the results array is large
Reproduction steps:1. Open the attached project “OverlapSphere”2. Enter Play Mode3. Open Window > Analysis > Profiler4. Enable... Read more
EntityManager.SetArchetype fails internal assertion when the archetypes ...
Reproduction steps:1. Open the attached project “AssertionError”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Disable Burst comp... Read more
[Linux] Player consumes more CPU resources when it is running in the bac...
Reproduction steps:1. Open the attached “Test Project” project2. Go to Project Settings > Player window3. Make sure the “Run In B... Read more
Crash on Transform::RemoveFromParent when Object.DestroyImmediate() is c...
Reproduction steps:1. Open the attached project "ProTiler.zip"2. Press Window > General > Test Runner3. Press Run All (for Edi... Read more
NullReferenceException error thrown when changing Scenes in Play Mode
How to reproduce:1. Open the “URP_bugRepro.zip“ project2. Open the “FirstScene_OpenThis“3. Enter Play Mode and wait 3 seconds Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub