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TreeView Child display toggle styling becomes reversed when clicking and...
Reproduction steps:1. Open the attached project "IN-35851_mctv_drag_bug.zip"2. Click MCTVBUG > TEST in the menu bar3. Drag one el... Read more
Variable is set to a different value from the selected enum value in the...
Reproduction steps:1. Open the attached project “MergeModeBug.zip”2. Open "SampleScene"3. Enter Play mode Expected result: Console l... Read more
Can't add transitions between animation states in the Animator window
Reproduction steps:1. Create a new project2. Create an Animation Controller and open it3. Select "Any State" or "Entry" and click "M... Read more
Containers' height doesn't expand when text wraps
How to reproduce:1. Open the attached project “WrapBug.zip“2. Open “WrapBugTemplate“ UXML file3. Observe the “#text“ Label Expected ... Read more
BaseColor in LitShader is rendered as green if a value of color is 0.000...
How to reproduce:1. Open the user’s attached “setColorDefaultURP.zip” project2. Open Player Settings > Player > Other Settings... Read more
VFX Shader Graph generates warnings when reimporting a VFX asset
How to reproduce:1. Download and open the attached project2. Open the VFX graph for "MobsCommon_LastWarning_Direction" asset3. Reimp... Read more
Input Actions window appears with no name when canceling unsaved changes...
Reproduction steps:1. Open the attached project “NoName”2. In the Project window open “Assets/New Controls.inputactions”3. In the In... Read more
Profiler fails to pull data from the Player when Building And Running a ...
Reproduction steps:1. Create a new 3D (URP) project2. Go to File > Build Settings and enable the “Development Build“ and “Autocon... Read more
[Android] Unstable FPS on a Player with an empty URP Scene when launched...
How to reproduce:1. Open the attached “IN-42393“ project2. In the “Project Settings” → “Player” → “Graphics API” add only “OpenGLES3... Read more
[Linux][Plastic SCM] Unity Version Control window text is replaced by th...
Reproduction steps:1. Create a new 3D project2. Click Window > Unity Version Control3. Observe the text inside the Unity Version ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected