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Crash on -[IOGPUMetalDeviceShmem initWithDevice:shmemSize:shmemType:].co...
Reproduction steps:1. Open the attached project “CrashRepro”2. Enter the Play Mode3. Press “Start”4. Wait a few seconds and press on... Read more
[Android] [Quest 2] VFX Graph with Output Particle Quad shader and Alpha...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run on a... Read more
[Android] Addressables Crash on Player Build with IL2CPP ARMv7 due to il...
Reproduction steps:1. Open the attached project “AddressableProject”2. Ensure IL2PP and ARM7 are enabled in “Project/Player/Configur... Read more
LightBaker Memory Leak at TransformNormalsToWorldSpace
There is a memory leak as described here:{noformat}Allocation of 64 bytes at c0325860 in block 1 (frameIndex=8, lifetime=4, age=6, s... Read more
"Trying to clone a VisualTreeAsset with a custom content container into ...
How to reproduce:1. Open the attached project "UITKTest.zip"2. Open Assets/Scripts/UI/Resources/WindowContainer.uxml Expected result... Read more
[Android] 'MuteOtherAudioSources' not muting background music when start...
How to reproduce:1. Open the "IN_42597" project2. In the Project Settings enable "Mute Other Audio Sources"3. In the Build Settings ... Read more
Crash on Walk when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Player crash when loading a ScriptableObject with serialized properties
Reproduction steps:1. Open the attached project “CrashRepro“2. Build and Run Expected result: Player opens and runs succesfullyActua... Read more
Shadow artifacts are visible in between the terrains when Lightmaps are ...
Reproduction steps:1. Open the attached “1541368” project2. Open the “Assets/_Project/Scenes/PrefabLightningScens/_ExampleTerrain_40... Read more
[WebGL] “UnityEditor.BuildPlayerWindow+BuildMethodException: 5 errors“ e...
Reproduction steps:1. Open the attached project “UnityEditor.BuildPlayerWindow+BuildMethodException bug.zip“2. Switch the build plat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Hub Window is closed when closing Unity AI Window via the OS Window Close Button on Windows
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project