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0
votes
Won't Fix

Default Vuforia's material names are wrapped and displayed in multiple l...

XR SDK

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May 23, 2018

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Version/s: 2018.2.0b5, 2018.2.0b8

All the default material's names for Vuforia asset's predefined database are displayed in multiple lines under mesh renderer for Ima... Read more

2
votes
Fixed

Really short videos stutter when played in the Inspector or Video Player

Video

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May 24, 2018

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Version/s: 2018.1.1f1

How to reproduce: 1. Open the attached project (videoflicker.zip) 2. In the Assets, navigate to "out_60f.mp4" 3. Play the video in t... Read more

0
votes
Fixed

Crash on strpbrk or create_conn if sending same UnityWebRequest twice

WebRequest

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May 23, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open the attached project 2. One Tool > One Tool to Bind them all 3. Extend "Test Upload" tab 4. Write anything... Read more

0
votes
Fixed

Possible to choose shader functions / shader graph nodes as a shader for...

Package: Shader Graph

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May 24, 2018

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Version/s: 2.0.1

Currently looking for reproduction steps on this one, it happened after a shader graph shader failed to compile. Basically the list... Read more

0
votes
Duplicate

Moving nodes around can cause other nodes to elongate.

Shaders

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May 24, 2018

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Version/s:

I'm looking for reproduction steps, it is inconsistent when and where this happens. Larger pre existing graphs don't have this probl... Read more

0
votes
Fixed

Dragging doesn't seem to work

Package: Shader Graph

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May 24, 2018

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Version/s: 2.0.2

Sub graphs cannot be dragged into the shader graph panel, In addition to properties as seen in this issue #346. Thus it appears drag... Read more

0
votes
Fixed

Normals not rendering correctly

Package: Shader Graph

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May 24, 2018

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Version/s: 2.0.6

I am using a normal map that I've baked from within Blender. When applying it to the Lightweight Standard PBR shader it outputs corr... Read more

0
votes
Fixed

[ShaderGraph] Unity version control does not Perforce check out shader g...

Package: Shader Graph

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May 24, 2018

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Version/s: 3.0.0

Using Unity's built in Perforce version control, when you edit a shader file and click "save asset" the log shows an unauthorized ac... Read more

1
votes
Not Reproducible

Triplanar Shader uses screen space instead of world space

Package: Shader Graph

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May 24, 2018

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Version/s:

We are trying out the shader graph editor, but when working with the triplanar node we found out that it is using screen space and n... Read more

0
votes
Not Reproducible

[ShaderGraph][iOS] Vertex Colour ignored on actual Device.

Package: Shader Graph

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May 24, 2018

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Version/s:

I created the shader graph as shown in the image. The purpose is to be able to use the vertex colour information in the model, expor... Read more

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