Search Issue Tracker
Bitmap2material throws errors on dropping textures
-e: if you drop a texture into a substance it throws an error -repro:--open attached project--select Bitmap2Material_2 in the B3M fo... Read more
Crash in ProceduralMaterialData::GetSubstancePackage when opening likely...
I have a test scene for a hi-res terrain with RTP etc. Not much else in the scene at all.The editor crashed suddenly; I believe the ... Read more
[Substances] Exporting the bitmap with remapped alpha causes rendering i...
[Substances] Exporting the bitmap with remapped alpha causes rendering issues in the material after export - Launch the attached pro... Read more
[Substance] ProceduralMaterial.isProcessing always returns true when clo...
ProceduralMaterial.isProcessing always returns true when it's cloned with the Renderer.material property. This issue only reproduces... Read more
[Substance] Any substance that does not output basemap uses normal map f...
Developed a substance material in substance design 4.6.2 that does not require or use a basemap/albedo. However when imported into U... Read more
[ProceduralMaterial] Caching ProceduralMaterial on x64 build will preven...
Reproduction steps:1. Open attached project2. Build "Demo" scene for both x64 and x86 standalone3. Run x64 build, everything loads c... Read more
Unity crashes when importing multiple SBSAR files
How to reproduce:1. Create a new project and import the plugin "Substance in Unity" from the Asset Store2. Import folder "Graphics" ... Read more
Changing the smoothness of a substance material with a standard shader c...
Using the standard shader with the substances generates a correct preview of the object when changing some settings, but after the o... Read more
Sprites don't work with substance materials
Using a sprite with a substance material and a standard shader does not work. Selecting the cutout or transparent option generates a... Read more
[Substance] Triplanar mapping causing pixelation in Unity
Steps to reproduce:1) open users attached project2) scene 'Torus'- there are two models, one with triplanar node and another one wit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved