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Block is not removed from context when converting it to Subgraph
How to reproduce: Import the attached VFX Convert Set Velocity from Direction & Speed to Subgraph Observe that Subgraph block is... Read more
Crash on VFXMemorySerializer::StoreObjects when converting to Subgraph B...
How to reproduce: Import the attached package Convert Set Velocity from Direction and Speed to Subgraph Block Notes: Reproduced on m... Read more
Memory leak when unfocusing editor with a second undocked Game view usin...
Reproduction steps:1. Open the attached project “leak.zip“2. Open a second Game view window (Right click on Game view tab > Add t... Read more
Particles affected by a ForceField behave differently when in Edit/Play ...
Reproduction steps:1. Open the attached project “ParticlesForceField”2. Open Scene “Assets/_Workspaces/Tests”3. Select the “SaltDisp... Read more
[Oculus] Lights causing artifacts when Forward+ Rendering is selected
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest 2 wi... Read more
[UWP] Capabilities are not changed when rebuilding the project
How to reproduce:1. Open the attached project "2022-3-uwp-ds5.zip"2. Plug in a PS5 or PS4 controller3. Build And Run the project4. N... Read more
"Search by Import Log Type" icon is white when in light mode
How to reproduce:1. Open/create any project2. Select Preferences/Settings -> General -> Editor Theme -> Light Expected resu... Read more
[macOS] “Input.GetMouseButtonDown” gets set to true when pressing and wh...
How to reproduce:1. Open the user’s attached “GetMouseButtonIssue.zip” project2. Open the Game window3. Open the “Game” dropdown men... Read more
TextField and Label doesn't generate text with the right FontAsset
How to reproduce: (See attached video) Open the Tests/EditModeAndPlayModeTests/UIElementsSamples/ project Open the UI Builder (Windo... Read more
XR Multipass Rendering Issue: Field of View camera settings is non-funct...
Multiple XR platforms (seen on Quest, Oculus PSVR2, Hololens, etc ) running multipass get the screenshots view far off the baseline,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected