Search Issue Tracker

0
votes
Fixed

[UWP][WSA] Xbox One controller recognized as Xbox 360

Windows Store Apps

-

Sep 23, 2015

-

Version/s: 5.2.0p1

On WSA and UWP platforms "Xbox One" controller recognized as "Xbox 360". On editor the same controller is recognized as expected (Xb... Read more

0
votes
Fixed

[tvOS] 'Standard (Specular setup)' shader and other custom shaders broke...

iOS

-

Nov 17, 2015

-

Version/s: 5.3.0f2

To Reproduce: 1. Build and run the project attached to the report (tvOS_functional_test.zip). 2. Observe that the material on the c... Read more

0
votes
Fixed

[tvOS] Screen.dpi not reported correctly

tvOS

-

Nov 17, 2015

-

Version/s: 5.3.0f2

To Reproduce: 1. Build and run the attached project on an Apple TV. 2. Observe that Screen.dpi value is reported incorrectly (top... Read more

0
votes
Fixed

First burst from Mesh based Particle Sub-emitter emits all particles at ...

Shuriken

-

Nov 17, 2015

-

Version/s: 5.3.0f1

The first particle burst emitted from a mesh/mr/smr as a sub emitter appears to emit all its particles forward (direction of the par... Read more

0
votes
Fixed

Color text on canvas becomes black during building in 2D project

UI

-

Oct 29, 2015

-

Version/s: 5.3.0b4

1. Try to build project attached. 2. Note Gameview. Actual result: if you create clean 2D project, and add Canvas and Text, text ... Read more

0
votes
Fixed

When UnityEngine.UI.Button.interactable is set to true, button displays ...

UI

-

Nov 04, 2015

-

Version/s: 5.3.0b4

Reproduction steps: 1. Open attached project 2. Open and play the "IAP Demo" scene (in Assets\Plugins\UnityPurchasing\scenes) 3. The... Read more

0
votes
Postponed

[IL2CPP] Application crashes when FlareLayer class gets stripped

IL2CPP

-

Nov 03, 2015

-

Version/s: 5.2.2p1

1. Open attached project 2. Build to iOS with IL2CPP 3. Add in info.plist new string with name "FacebookAppID" and enter this strin... Read more

0
votes
Fixed

[Android/IL2CPP] Crash when large value-type used as a param with generi...

Android

-

Aug 19, 2015

-

Version/s: 5.2.0f1

App built from A* example scene crashes instantly on run if built with IL2CPP Read more

0
votes
Fixed

Colors in gradients and color pickers show different colors when Linear ...

IMGUI

-

Oct 08, 2015

-

Version/s: 5.3.0b1

Steps to reproduce: 1) open the project 2) scene '1' 3) select 'Colors' GameObject in the hierarchy 4) click to change 'Start color'... Read more

0
votes
Duplicate

[ETC split] Checkbox for Compress using ETC1 (split alpha channel) not a...

2D

-

Nov 18, 2015

-

Version/s: 5.3.0f1

The checkbox for Compress using ETC1 (split alpha channel) does not appear when using an Advanced Texture type. - import an image ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.