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"Exception: GetMonth" when trying to get month from System.Globalization...
Reproduction steps: 1) Open "789097_Repro.zip" project 2) Open "asd" scene and enter playmode 3) Press "space" button and watch Exce... Read more
[Assets Management] Assets added using AssetDatabase.AddObjectToAsset ch...
Reproduction steps: --------------------------- 1) Open user's project 2) Make sure that 'Assets -> Data' folder is empty 3) From th... Read more
[iOS] FX/Glass/Stained BumpDistort shader reduces performance on iOS dev...
Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS. 3) Deploy to a device via Xcode. 4) Open the app. T... Read more
Directional light shadows break the culling of non-visible objects
Steps to reproduce: 1. Download and import attached project. 2. Press play. 3. Make sure you see stats window, pay attention to vis... Read more
[VR] SteamVR crash if Unity plays sample project scene without Steam VR ...
Steps to reproduce: 1. Open new project 2. Import SteamVR from asset store 3. Make sure Steam and Steam VR applications are off 4. P... Read more
[WebGL] IL2CPP Errors when building for WebGL and a Managed C++ DLL
Steps to reproduce: 1. Download and open attached project. 2. In the build settings select WebGL as a target platform. 3. Try buildi... Read more
Humanoid rig not animating additional prop bones correctly
Humanoid rig not animating additional prop bones correctly, but Legacy works fine (Generic also works as expected) When importing a... Read more
Compiler does not allow implicit conversions in a ternary operator
Steps to reproduce: 1. Open attached project ("New Unity Project1"). 2. Notice that the "Console" window outputs: "Assets/test.cs(1... Read more
[DX11] Dynamic batching on DX11 isn't consistent to other graphics APIs
How to reproduce: 1. Open the attached project 2. Open and run Main scene 3. Make sure that your graphics API is set to DX11 4. Chec... Read more
CommandBuffer DrawMesh not applying material keywords in standalone builds
Steps to reproduce: 1. Open project 2. Open Frame Debugger window 3. Play in editor and enable Frame debugger 4. Navigate "Camera.R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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