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1
votes
Fixed

[Timeline] The current position of Animation Window linked with Timeline...

Timeline

-

Jul 14, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce: 1. Open user attached project ("TimelineLinkCurrentTime") 2. Select the "New Timeline" from the Hierarchy 3. Dou... Read more

0
votes
Duplicate

Camera with clear depth is rendered in wrong order with GLCore in the Ed...

Camera

-

Jul 14, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce: 1. Open the attached project 2. Open the SingleCameraRepro scene 3. Observe a camera with clear depth and reduce... Read more

0
votes
Fixed

[Regression] Distance of projectile flight become smaller after upgradin...

Physics

-

Jul 14, 2017

-

Version/s: 2017.2.0b1

In 2017.2.0a1 everything works fine, but after upgrading this project to 2017.2.0b1-b3 the distance of projectile flight become smal... Read more

0
votes
By Design

[Windows] MeshTopology.Point geometry is not displaying in WebGL

WebGL

-

Jul 12, 2017

-

Version/s: 5.6.2p1

To reproduce: 1. Download attached project "GL.zip" and open in Unity 2. Enter Play mode Note: Observe that MeshTopology.Point geom... Read more

0
votes
Fixed

[Standalone] Artifacts (interpolation) when running build on non-native ...

Deployment Management

-

Jul 14, 2017

-

Version/s: 2017.1.0f3

How to reproduce: 1. Open user-supplied project 2. Load scene "main" 3. Build & run 4. Select a non-native resolution (tested on 102... Read more

0
votes
Fixed

"Deferred" Rendering Path not rendering 2D Tilemap

2D

-

Jul 14, 2017

-

Version/s: 2017.2.0b2

Repro steps: 1. Open "MinimalReproProject.zip" 2. Open "Scene" scene 3. Click on the Main Camera 4. See how the sprites are rendere... Read more

8
votes
Fixed

Button can't be clicked if Z scale is set to 0

uGUI

-

Jul 14, 2017

-

Version/s: 2017.1.0f3

Repro steps: 1. Create a New Project 2. Create a Button 3. Set the Canvas "Render mode" to "World Space" 4. Set the Buttons Z Scale... Read more

6
votes
Fixed

[Metal][NVIDIA] Grass Textures are flickering when using Post Processing...

Terrain

-

Jun 24, 2017

-

Version/s: 5.6.2f1

How to reproduce: 1. Open "GrassFlicker" project and "1ksubmit" scene 2. Expand "FPSController" GameObject in Hierarchy and click o... Read more

0
votes
By Design

Dragging a sprite into Scene View no longer auto-imports to Assets

Scene Management

-

Jul 17, 2017

-

Version/s: 2017.3.0a1

Dragging a sprite into Scene View no longer auto-imports to Assets 1. Create a new project, in 3D mode 2. Open File Explorer (Windo... Read more

0
votes
By Design

Test Runner's parameterized tests does not assert error on failure when ...

Themes

-

Jul 10, 2017

-

Version/s: 2017.1.0f1

Steps to reproduce: 1. Open the attached project 2. Open Test Runner 3. Press Run All in Edit Mode 4. Observe the child remains gray... Read more

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