Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.4f1
Issue ID
811576
Regression
No
[Multiple] Sliced sub-sprites aren't renamed when main sprite asset is renamed
Steps to reproduce:
1. Open attached project "811576.zip"
2. In project tab, notice "Light" sprite
3. Expand it and notice multiple sub-sprites that were created by slicing it
4. Rename sprite from "Light" to "Dark" and notice that child sprites aren't renamed
Note: Setting Sprite back to Single, applying settings and then setting it back to Multiple doesn't help - sprites are still created as Light_0, Light_1 etc. Reimporting sprite doesn't fix this as well. Basically you have to delete sprite and reimport it to Unity from scratch (loosing all you settings, etc.)
Reproduced with: 5.2.4f1, 5.3.5p7, 5.4.0b25
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
- [Linux] "Error while reading movie" errors are thrown when opening templates
- Standalone Profiler process is hidden in macOS dock
Add comment