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0
votes
Not Reproducible

[Android] Canvas Batches are recreated every frame on Android device whe...

URP Features

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Nov 08, 2019

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Version/s: 2019.3, 2019.3.0b9, 2020.1

Steps to reproduce: 1. Open user's attached project "URP-postproc-bug.zip" 2. Build the Project using "SampleScene" with Autoconnect... Read more

0
votes
By Design

Disable/Enable checkbox missing from inspector script that contains Mono...

IMGUI

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Nov 11, 2019

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Version/s: 2019.1, 2019.3.0b10

There is an AudioManager script attached to an Audio Manager game object. In the inspector, the enable/disable checkbox is missing. ... Read more

0
votes
Fixed

[Input System] Sample Projects have missing script references

Package: Input System

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Oct 10, 2019

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Version/s: 1.0.0-preview.2

Reproduction steps: 1. Open "1190598" project 2. Select "UICanvas" and notice that it has a missing script reference 3. Select "Defa... Read more

0
votes
Won't Fix

Immediate Window package causes ReflectionTypeLoadException when install...

Package: Immediate Window

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Nov 08, 2019

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Version/s: 0.0.1-preview.6

How to reproduce: 1. Create a new project 2. Add the "Immediate Window" Package 3. Open the Services tab 4. Link the project with a ... Read more

1
votes
Fixed

[URP] Speedtree LOD Fade mode "Cross Fade" incorrect behavior / algorithm

Package: Scriptable Render Pipeline Universal

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Nov 12, 2019

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Version/s: 6.9.1

(Repros on 6.9.1 release, 7.1.2 release, and SRP Master commit 0251f6303b. Could not attempt repro in 5.7.1 as the materials would n... Read more

0
votes
Fixed

[Terrain] Editor crash on "SpookyHash::Short" when opening the scene

Terrain

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Nov 13, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a12

How to reproduce: 1. Open the attached "[Terrain] FTP.zip" project 2. Open the "06_AutomaticSpeedTreeInstancingLODs" scene (Assets -... Read more

0
votes
Fixed

Audio clips after switching scene when scene has Timeline audio playing

Audio

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Nov 12, 2019

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Version/s: 2017.4, 2019.2.11f1, 2020.1

How to reproduce: 1. Open attached project ("Audio Mixer Volume Blip.zip") 2. Open Test Scene A scene 3. Enter Play mode Expected r... Read more

0
votes
Fixed

[HDRP] ColorMask 0 works on neither Unlit shader nor "HDRP Unlit" shader...

Package: Scriptable Render Pipeline HD

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Oct 02, 2019

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Version/s: 7.1.1

To reproduce: 1. Open the QA's attached HDRPColorMask project 2. Open the SampleScene 3. Move the Scene View around Actual: Gameobj... Read more

1
votes
Fixed

[TerrainTools] Terrain Brush Strength, Brush Size, Brush Rotation dropdo...

Package: Terrain Tools

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Nov 11, 2019

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Version/s: preview - 1.1.2

How to reproduce: 1. Create a new project 2. Create 'Terrain' GameObject 3. Select 'Terrain' GameObject in the Hierarchy 4. Click Pa... Read more

0
votes
Fixed

[ECS][DOTS] Script re-compilation in Play mode causes "NullReferenceExce...

Package: Burst

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Nov 03, 2019

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Version/s: 0.1.1-preview

Reproduction steps: 1. Open "Bouncy Ball I.zip" project 2. Open any script (AreaAxisComposite.cs) 3. Enter Play mode 4. Write a triv... Read more

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