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[ARM] Executable Only build fails in Editor
Due to lack of an ARM device, it is not certain if the same error happens when build through "Build and Run" Repro: 1. Create an ne... Read more
[ARM64] When using Executable Only, Player crashes on launch.
This crash ONLY happens when using Executable Only build, and it depends on the Build Configuration: - Master: Always launches - D... Read more
[XR] Subsystems are not found when using Android app bundles
No XR Subsystems are initialized when building an Android app bundle. This is due to a difference in Unity's virtual file system whe... Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more
[Packman] Artifacts appear in the Package window after leaving play mode
Steps to reproduce: 1. Create a new project 2. Open Package Manager window 3. Type in search bar "2D" 4. Enter and exit play mode R... Read more
Probe deduplication breaks for probes that are close
When adding dense light probes on a small object some of the probes disappear. Steps to reproduce: 1. Download and open the attache... Read more
[Hub] [Linux] Creating a project with an existing name but with differen...
How to reproduce: 1. Create a project with the name 'TEST' and launch it 2. Create a few objects in the scene to make the project di... Read more
[TextMeshPro] TMP_Dropdown blocks keyboard/controller navigation when di...
How to reproduce: 1. Open the attached project ("case_1162600-TextMeshProDropdownBug.zip") 2. Open the "SampleScene" and enter the P... Read more
Analytics restore old cookie data after cookie cache has been cleared vi...
How to reproduce: 1. Download tester-submitted project(CookieRepro) 2. Run the included Python script 'Cookies.py' to start a local ... Read more
[IL2CPP] Player crashes when calling user32.dll function ToUnicode
Steps to reproduce: 1. Download attached project 2. Build project for Standalone IL2CPP 3. Launch player Results: Player crashes R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resolution preferences changed in the player settings don't apply if no other settings change
- "Property (urp_ReflProbes_BoxMin) exceeds previous array size" warning spams console after switching platforms
- Have to change Input Mapping Path twice for change to take effect when Auto-Save is enabled
- No Duplicate option is available when right clicking States in the Animator Window even though it's available via Shortcut
- Copied and Pasted States appear in a set location instead of where the Users cursor is located at when using the Pasting Shortcut