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Fixed in 2019.4.X
Fixed in 2020.1.X
Votes
1
Found in
2019.4
2019.4.2f1
2020.1
2020.2
Issue ID
1260462
Regression
No
Flickering Tilemap seams between tile chunks are rendered when moving the camera
How to reproduce:
1. Open the attached project named "Case_1260462"
2. Open the "Main" Scene
3. Enter Play mode
4. Move the camera using WASD in the Game view or switch to the Scene view and move the camera using the RMB
5. Observe the flickering seems between chunks of the Tilemap as the camera is moved
Expected result: No seams are visible while camera is moved
Actual result: Seams appear when camera is moved to certain positions
Reproducible with: 2019.4.4f1, 2020.1.0b16, 2020.2.0a18
Could not test with: 2018.4.25f1(Project breaking upon downgrading)
Comments (1)
-
Gibibit
Jul 30, 2021 12:58
Tilemap tiles are not seamless and still flicker on 2020.3.14f1. The only solution is to have tile sprites slighter larger than the grid size.
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Resolution Note (fix version 2019.4):
Fixed in - 2020.2.0a21
Resolution Note (fix version 2020.1):
Fixed in - 2020.1.5f1
Resolution Note (fix version 2019.4):
Fixed in - 2019.4.10f1