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Addressables.GetDownloadSizeAsync returns greater than zero values when ...
Reproduction steps: 1. Open the user's attached project ("ABTest.zip") 2. Open the repro scene ("SampleScene") 3. Build Content 4. E... Read more
[HDRP] ArgumentException thrown when "Look Dev" window is docked and SRP...
When the "Look Dev" window is docked and "Scriptable Render Pipeline" Asset is set to "None" from the Graphics Settings, then it cau... Read more
[HDRP] Multiple Exceptions are thrown on Loading HDRP Asset when Fix All...
Selecting "Not now" from "Changing editor Graphics device" popup which appears on selecting Fix All from loaded "HDRenderPipelineAss... Read more
[HDRP] Input value for the "LOD Bias" is not changing when a mouse is dr...
On dragging the mouse cursor over the input field of the following properties don't change its value from HDRP Asset in the Inspecto... Read more
Incorrect Entity gets returned when using GameObjectConversionSystem.Get...
How to reproduce: 1. Open the attached project's Scene labeled "Test" 2. Enter the Play Mode 3. In the Hierarchy, enable the "Prefab... Read more
[Shader Compiler] Shader does not render correctly in perspective view w...
Reproduction steps: 1. Open the attached project ("case_1260395-OpenGLShader.zip") 2. Switch build target to WebGL 3. Make a WebGL b... Read more
[UI] Animation clip naming does not follow ascending naming convention
Reproduction steps: 1. Create a new project 2. Open the Animation window with "CTRL + 6" shortcut 3. Create a couple Animation clips... Read more
Closing the Editor while there are unsaved Shader Graph changes does not...
How to reproduce: 1. Create a new URP/HDRP template project 2. Create a new shader graph file 3. Open the graph and make some change... Read more
Exceeding the number of shader keywords flood the console with Allocatio...
How to reproduce: 1. Open the attached project named "Case_1232610" 2. Observe the Console window if no errors are thrown re-import ... Read more
ParticleSystem.MainModule.stopAction does not wait till particles of the...
How to reproduce: 1. Open the attached project "case_1261459-ParticleSystem" 2. Open the Scene "SampleScene" 3. Enter the Play Mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Generic methods with [HideInCallstack] are present when “Strip logging callstack“ option is enabled in the Console Window
- Accessibility Hierarchy Viewer sections can be resized to zero width
- Warnings are logged and RendererFeature that requests an intermediate texture does not work when adding an offset to the RenderPassEvent
- Game View window should prefer even resolutions for Free Aspect, 16:9 and 16:10 Aspect Ratios to prevent pixel misalignment
- UI Builder UXML Preview text overlaps with its icon