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6
votes
Fixed

[iOS] [Unity 2017] Performance drop spikes in Render.Mesh using Multithr...

Mobile

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Apr 13, 2018

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Version/s: 2017.3.1p2

Reproduction steps: 1. Open the attached project. 2. Make sure Multithreaded Rendering is toggled in the Player Settings > Other. 3.... Read more

0
votes
Fixed

[Daydream] Rendering Corruption appears when switching back to Daydream ...

Mobile

-

Apr 12, 2018

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Version/s: 2017.3.1p4

To reproduce: 1. Download attached project "Daydream_Issue.zip" and open in Unity 2. Run logcat 3. Build and run the project on an ... Read more

0
votes
By Design

Unity shaders can define user-defined multi-line preprocessor directives...

Shaders

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Apr 08, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open tester's project (D3D11MultilineDefine.zip) 2. Observe the Console for shader errors Expected result: No ... Read more

0
votes
Fixed

Tab button doesn't switch to other input fields in the sprite editor window

2D

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Apr 17, 2018

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Version/s: 2018.2.0a4, 2018.2.0a9

Reproduction steps: 1) Download and open "smallrepro.zip" project 2) Select sprite, located in Assets folder (there's a single sprit... Read more

2
votes
Won't Fix

error CS2001 when downgrading a Project, after a Package has been imported

Packman

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Apr 17, 2018

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Version/s: 2018.1.0f1

Repro steps: - start up a new project with Unity 2018.2 - Open Packege Manager and import a new project - close Unity 2018.2 and ope... Read more

0
votes
Won't Fix

NullReferenceException on build. Tags are unrecognizable

Asset - Database

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Apr 13, 2018

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Version/s: 2017.3.1f1

Steps to reproduce: 1. Open user attached project 2. Build and Run on Android, iOS or Standalone 3. Select "Play" and "Normal" 4. Ob... Read more

0
votes
Fixed

Physics layers still interact when unchecked in collision matrix causing...

Physics

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Apr 12, 2018

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Version/s: 2017.2.2p2

Steps to reproduce: 1. Download and open the latest attached project(oc link) 2. Enter play mode Note: GameObjects are set to layer... Read more

0
votes
Won't Fix

[XR] Projectors only appear in the left eye on Android with Single Pass ...

XR SDK

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Apr 17, 2018

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Version/s: 2018.2.0b1

When using the Single Pass rendering path (non-instanced/non-multiview) on Android, specifically on the NVIDIA shield, projectors ar... Read more

0
votes
By Design

[Terrain] Ctrl + Z or CMD + Z does not undo Alpha Maps changes in Terrai...

Terrain

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Apr 10, 2018

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Version/s: 2017.3.0f3

When using Undo.RegisterCompleteObjectUndo(terrainData,...) before changing terrainData, then you can only undo changes to Heightmap... Read more

0
votes
Fixed

Debug symbols are not being stripped from builds

MacOS

-

Apr 17, 2018

-

Version/s: 2018.1.0f1

Read more

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