Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.3.0b9
2020.2
Issue ID
1258112
Regression
Yes
UI Toolkit debugger throws exceptions when inspector Package manager window
UI Toolkit debugger throws exceptions when inspector Package manager window
Reported by Ethan Li
Steps to reproduce:
1) Open any Unity project
2) Open Package Manager window
3) Inspect any element under the root visual element
Expected: no exception is thrown and selectors are displayed
Result: exception occurs
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.UIElements.Debugger.MatchedRulesExtractor.<FindStyleSheets>g__RecursivePrintStyleSheetNames|4_0 (UnityEngine.UIElements.StyleSheet importedSheet, UnityEditor.UIElements.Debugger.MatchedRulesExtractor+<>c__DisplayClass4_0& , UnityEditor.UIElements.Debugger.MatchedRulesExtractor+<>c__DisplayClass4_1& ) (at /Users/antoine/Documents/unity-imgui/External/MirroredPackageSources/com.unity.ui/Editor/Debugger/StylesDebugger.cs:399)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rotation Property collapses after changing Interpolation Type In Animation window
- It is possible to enter impossible Scope name in the Scope Registries of Package Manager Project settings
- 'EditorSceneManager.sceneCount' reports the wrong count when called by an 'EditorSceneManager.sceneClosed' event
- Entering large values in keyframe “Value” causes Curve to disappear and spams Mesh Bounds errors in the Console window
- [Android][iOS][UnityPlayerActivity] Legacy InputField.onEndEdit is not called when ending text edit
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a19