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[Profiler] Counter colors are not switched alongside the Counter when th...
How to reproduce: 1. Open the attached "Profiler" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Open the Profiler Mod... Read more
[Metal] Artifacts appear in scene view when skybox and lighting are disa...
When runnning with Metal Editor Support turned on, artifacts will appear in the scene view if a gameobject is selected while the sky... Read more
[iOS] Particles geometry gets triangulated when project is deployed to a...
How to reproduce: 0. Reproduction steps with the screenshots are also linked in the Edit (How to Build and Run.pdf) 1. Open the atta... Read more
[WebGL] Builds fail when Enable Exceptions is set to Full With Stacktrace
Reproduction steps: 1. Open the user's attached project 2. Make sure that Enable Exceptions is set to Full With Stacktrace in Player... Read more
Assets from Packages added via git do not appear in the Object Picker wi...
How to reproduce: 1. Open the attached '1272963.zip' project 2. In the Project window open 'UMP Git Extension' > 'Editor' > 'Resourc... Read more
GUI.Color not applied when using Personal theme
Reproduction steps: 1. Open attached project 'Test.zip' and scene 'TestScene' 2. Set Edit -> Preferences -> General -> Editor Theme ... Read more
[NetCode] 'generic jobs cannot have their reflection data auto-registere...
How to reproduce: 1. Open new Unity project 2. Install 'Unity NetCode' package 3. Observe Console window Expected result: No errors... Read more
Profiler stops recording Editor profiling information when enter Play Mode
How to reproduce: 1. Open attached project "case1273129.zip" 2. Open the Profiler window 3. Select Editor as a target to connect to ... Read more
[CPU PLM] Radeon Pro denoiser does not work
Steps to reproduce: 1. Open any existing project 2. Make sure that lightmapper is set to Progressive CPU 3. Enable advanced filteri... Read more
[HDRP][VT] Changing LOD level in node settings removes output port
Steps to repro: 1. create a new shader graph 2. add a VT sample node 3. select Graph Inspector > Node settings tab 4. change LOD mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window