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[UI] Invalid AABB inAABB error occurs on clearing reference resolution v...
Invalid AABB inAABB error occurs on clearing reference resolution values for canvas scaler when scaler mode is set to scale with scr... Read more
[WSA] Unable to load DLL 'advapi32.dll' when running an app at runtime a...
Steps to reproduce: 1. Open the attached project (WebRequestIl2cppBug.zip) 2. Switch platform to Windows Store 3. Build for WSA Univ... Read more
Discrepancy between render texture and camera dimensions
Steps to reproduce: 1. Open user attached project 2. Switch to 16:9 aspect ratio 3. "SetPixels32 called with invalid number of pixe... Read more
[Android] Terrain causes SIGSEGV crash on devices with Android version 6...
Reproduction steps: 1) Download and open user's attached project 2) Build and run "Test.unity" scene on an Android device -- Notice ... Read more
[iOS][.NET 4.6]Socket polling thread using 100% cpu after suspend and re...
Reproduction Steps: 1. Open User's project 2. Build and deploy to iOS device 3. Press "Begin Download" UI button 4. Lock device (pre... Read more
[Lighting] Reflection Probe causes shadow artifacts on Android while usi...
[Lighting] Reflection Probe causes shadow artifacts on Android while using OpenGL2 graphics API Reflection Probe is causing shadow ... Read more
[Crash] Corrupted "CAB" files in asset bundles causes crash
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. "Portalarium" -> "Build" -> "Character And Resource Asset Bundles" 3. Wai... Read more
[iOS] Crash when calling native UIViewController that changes orientatio...
Project is attempting to present UIImagePickerController (Library Photos set, which is the only portrait) while the Unity game is se... Read more
[2D] Null Reference exception when selecting Edit Outline after changing...
Null Reference happens in 18.1 3 different errors happens in 18.2 (trunk) 18.1 Steps To Reproduce: 1. Import a new sprite. 2. Se... Read more
[VR][Android] Changing the render scale causes the screen to flicker
Device: Samsung Galaxy S8 SDK: Daydream API: GLES3 Rendering: Multipass The screen flashes black when switching between render scal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
- UI Panel is not visible when HDR and STP filter are enabled
- Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
- OnTriggerExit2D is called in Play mode when undoing component adding
- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project