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LazyLoadReference<Object>.isSet returns True when Reference Object is se...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter Play Mode and Inspect the Console Window Expe... Read more
[ADBv2][Accelerator] Cache Server v2 not updating Compute Shader resulti...
Reproduction steps: 1. Set-up Accelerator and delete projects "Library" folder 2. Open "ARGBAsyncReadback.zip" project with this cmd... Read more
[Tilemap][Animation] Crash when stop previewing the Animation on the Til...
To reproduce: 1. Open the QA's attached project "TilemapCrash" 2. Select the Tilemap in the Hierarchy 3. Switch Tilemap's Renderer m... Read more
Console Window filter stops displaying the used Value after entering Pla...
Reproduction steps: 1. Open the attached project named Case_1197494 2. Open the SampleScene 3. Enter Play mode 4. Observe 15 message... Read more
[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...
How to reproduce: 1. Open the "testScene" Scene in the "case_1184602.zip" Unity project 2. Switch to Wireframe scene view 3. Select ... Read more
[Memory Profiler] Different sizes are shown for ASTC textures between th...
Different sizes are shown for ASTC type textures between the Texture Importer Preview window and the Memory Profiler window Reprodu... Read more
Crash on ActiveEditorTracker::ForceReloadInspector when AssetDatabase.Sa...
Steps to reproduce: 1. Open the project attached by the user ("saveassets-crash.zip") 2. Select "Something.asset" in the Project Vie... Read more
[Animation] Animation Clips are populated from the Animator, but not the...
Reproduction steps: 1. Open "1198771" project 2. Select "Share" GameObject 3. In the Animation window click on the Animation Clip dr... Read more
Crash on SerializedProperty::GetStringValue when changing string field i...
How to reproduce: 1. Open user attached project "UnityBugExplorer.zip" 2. Select TestSO scriptable object 3. Enter a long string (20... Read more
[Mobile] Using "RGB(A) Compressed ASTC" Compressor Quality produces arti...
Reproduction steps: 1. Open "1198678" project 2. Look at the Game view 3. Notice Graphical Artifacts Expected Result: Using "RGB(A)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings related to App Icon are being thrown when building project to VisionOS Platform
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode