Search Issue Tracker
By Design
Votes
1
Found in
2018.4
2019.4.2f1
2020.2
Issue ID
1260976
Regression
No
UnityWebRequest.SetRequestHeader() throws an error when Header value contains unfinished parentheses
Reproduction steps:
1. Download and open the attached project "1260976.zip"
2. Open the Sample Scene
3. Enter Play mode
Expected result: No errors are thrown
Actual result: "InvalidOperationException: Header value contains invalid characters" error is thrown
Reproduces on: 2018.4.25f1, 2019.4.4f1, 2020.1.0b16, 2020.2.0a18
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP Light shadows switch Type from Soft to Hard after re-enabling the Shadow Map option
- [AI Assistant] Banner content is clipped and inaccessible when Assistant window is docked or narrow
- Crash on CheckDeviceStatus when opening a UI Panel in Play mode on a specific project
- Redundant Warning message is thrown when multi selecting Package Manifest files in the Project Window
- Point light Cookie texture is rendered incorrectly with Deferred renderer path when used together with multiple Directional lights
Resolution Note:
I believe this is by design, unless pointed to documentation stating otherwise.
According specification, parentheses are not allowed in tokens and are treated specially. Hence, if user does want to send header values like in example, those header values should use the qouted syntax:
https://www.greenbytes.de/tech/webdav/rfc7230.html#field.components