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[2D] Sprite created with SpriteDataAccessExtensions is not dynamically b...
How to reproduce: 1. Open the project from the attached file "1271968.zip" 2. Open SampleScene 3. Go to Window > Analysis > Frame De... Read more
Selecting an item in a ListView while holding 'Shift' selects a range of...
How to reproduce: 1. Open the attached "case-1272856.zip" project 2. Go to Window -> ListViewExampleWindow 3. Select any item (for e... Read more
[CPU PLM] Radeon Pro denoiser does not work and produces asserts
Steps to reproduce: 1. Open any existing project 2. Make sure that lightmapper is set to Progressive CPU 3. Enable advanced filteri... Read more
[CPU PLM] Radeon Pro denoiser does not work
Steps to reproduce: 1. Open any existing project 2. Make sure that lightmapper is set to Progressive CPU 3. Enable advanced filteri... Read more
[PLM] Radeon Pro denoiser produces artifacts when using HDR lightmaps
Steps to reproduce: 1. Open any existing project 2. Enable advanced filtering 3. Select Radeon Pro as denoiser 4. Bake the lighting... Read more
[DOTS][NetCode] New client doesn't receive information about the old cli...
How to reproduce: 1. Open the attached project's "case_1265171-Project.zip" Scene labeled "NetCube" 2. Create a server build (Check ... Read more
Managed code stripping strips Animation Rigging Scripts when building wi...
How to reproduce: 1. Open the attached "AnimationBug2.zip" project 2. Open the "SampleScene" Scene from the Assets > Scenes folder 3... Read more
[GPU PLM] Optix denoiser produces noisy results
Steps to reproduce: 1. Download and open PixarKitchen project (pull denoiser-trouble branch) 2. Make sure that lightmapper is set t... Read more
[GPU PLM] OIDN produces noisy results
Steps to reproduce: 1. Download and open PixarKitchen project (pull denoiser-trouble branch) 2. Make sure that lightmapper is set t... Read more
[UI] Packages disapear from Packman UI after downgrade
Unity Transport disappears from PackMan UI after downgrading it after changes in dependent Unity Netcode package. To repro: 1. Do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Screen.resolutions returns resolutions that include the notch area when called on Macs with a notch
- Shader Graph Editor Throws Exception When Deleting Custom Function Node
- Outlines are visible on Mesh when Alpha Clipping is enabled and Surface Type is set to Opaque
- UI Elements are not getting focused when navigating through using arrow keys if they’re placed in a specific position
- Deleted scene selection is wonky in the Build Settings