Search Issue Tracker
Duplicate
Votes
0
Found in
2020.2.0a18
Issue ID
1261836
Regression
Yes
[Accelerator] On creating prefab of the GameObject Editor crashes on AMD Radeon R9 200 Series GPUs
On creating prefab of the GameObject Editor crashes
Steps to Repro:
1. Create a new Project
2. Create Hierarchy > right-click > 3D > Cube
3. Create prefab of the newly created Cube
Expected Result: Prefab should be created
Actual Result: Editor crashes
Reproducible on: 2020.2.0a18
Working fine on: 2020.2.0a17, 2020.1.0b17
Environment: Windows 10 only
Note: The issue occurs only with AMD Radeon R9 200 Series GPUs only.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
This is a duplicate of issue #1263560