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Votes
2
Found in
6.5.0-pre.2
Issue ID
UUM-109411
Regression
No
[Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API
How to reproduce:
1. Open the “ReproProject.zip“
2. Build and Run for Android
3. Observe the screen
Expected result: The screen is not brighter
Actual result: The screen is brighter
Reproducible with: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5
Could not test with: 2022.3.63f1 (Vulkan not supported for ARCore)
Reproducible environment: macOS 15.4.1 (M4 Max), Windows 11 (Reporters)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00472, Samsung - (SM-A525F), Android 12, CPU: Snapdragon 720G (SM7125), GPU: Adreno (TM) 618
VLNQA00319, Google - (Pixel 4), Android 13, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
Not reproducible with these devices:
VLNQA00535, iPhone XS (MT9F2ET/A), CPU: Apple A12 Bionic, GPU: Apple designed, OS: 17.6.1
Note: Does not reproduce with OpenGLES3 Graphics API or Linear Color Space
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makaka-org
Jun 15, 2025 13:01
Discussions: https://discussions.unity.com/t/unity-ar-foundation-arcore-vulkan-bug-gamma-color-space-affects-ar-camera-background-feed-from-device-camera-is-too-bright/1652644