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UnityWebRequest fails on Windows if gzip compression is used
Issue started after upgrade to libcurl 7.75. Unity never had support for compression on Windows, but it was possible to work it arou... Read more
"Shader error in 'Wolf/Diffuse (Cutout)': Invalid conditional expression...
How to reproduce: 1. Open the user's attached "ShaderError.zip" project 2. Right-click on the "Diffuse_Cutout" Asset 3. Press the "R... Read more
Build crashes when swap chain resizes on startup
How to reproduce: 1. Change the first monitor’s scale to 125% & the second monitor’s scale to 100% 2. Open attached project "Monitor... Read more
ParticleSystem.MainModule.emitterVelocity from the previous frame is use...
How to reproduce: 1. Open the user's attached "ParticleSystemEmitterVelocity.zip" project 2. Open the "Scene" Scene 3. Enter Play Mo... Read more
Blank SaveAssets window thrown when saving scene with a Right Click>Save...
How to reproduce: 1. Open attached project "case1339457_saveScene.zip" 2. Enable Edit > Preferences > General > Verify Saving Assets... Read more
[GPU PLM] Fallback to CPU PLM after toggling baked light state during th...
Steps to repro: 1. Download the attached project "SponzaLWRP" and open "Sponza" scene; 2. Drag 'SponzaLightingDay' scene from the Pr... Read more
"SelectedLocale is null" error is thrown when accessing a Localization.L...
How to reproduce: 1. Open the attached project "LocalizationException.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mod... Read more
Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...
How to reproduce: 1. Open the user's attached project ("KillStack.zip") 2. Close the Editor Expected result: Editor closes Actual r... Read more
[iOS] Display.main.systemWidth/Height displays the rendering resolution ...
Reproduction steps: 1. Open the attached project "resolutionTest" 2. Build and Deploy the Scene "SampleScene" to a device 3. Observe... Read more
ProfilerRecorder: Gfx Used Memory is not Compiled out of Builds
Reproduction steps: 1. Open attached Project 2. Build and Run the Scene "SampleScene" Expected result: Gfx Used Memory is available... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects