Search Issue Tracker
Fixed
Fixed in 6000.0.25f1, 6000.1.0a2
Votes
4
Found in
6000.0.22f1
6000.1.0a1
Issue ID
UUM-83156
Regression
Yes
Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
Reproduction steps:
1. Open the attached “ragdollest.zip” project
2. Open the “SampleScene”
3. Enter the Play mode
4. Observe the “Player” Ragdoll GameObject
Expected result: The “Player” falls on the ground without body parts spinning
Actual result: As the “Player” is falling its legs and head are spinning unexpectedly
Reproducible with: 2023.2.0a20, 6000.0.22f1
Not reproducible with: 2022.3.48f1, 2023.2.0a19
Couldn’t test with: 2021.3.44f1 (The Ragdoll configuration does not work properly)
Reproduced on: Windows 11
Not reproducible on: No other environment tested
Note:
- Changing Dumper/Spring value does not help
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
AGaming
Oct 06, 2024 17:23
I just checked as well, and the problem is still there. It works fine in Unity 2023.1.19f, but 2023.1.20f is broken in all versions of Unity 2023.2.xx. Additionally, the ragdoll doesn't work anymore in Unity 6000.0.22f.