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All descendants on the Prefab Variant get destroyed after adding the 'Re...
How to reproduce: 1. Open the attached '1340595.zip' project 2. Open the 'Test Variant' in the Prefab mode 3. Observe the Hierarchy ... Read more
Linux Editor using Vulkan crashes at " GfxDeviceVK::EnsureValidBackbuffe...
How to reproduce: 1. Open the attached project (1335846.zip) 2. In the menu bar open the "ProBuilder" window by going to: Tools > Pr... Read more
[Rendering Debugger][Android][GLES3] Wireframe rendering mode is not sup...
How to reproduce: 1. Create a URP project 2. Switch platform to Android 3. Set GLES3 as only one Graphics API 4. Enable "Development... Read more
[Input System] Button clicks are missed when using SwitchCurrentControlS...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. In the Game view, selec... Read more
"Importer(SpeedTreeImporter) generated inconsistent result for asset" on...
SpeedTreeImporter generates inconsistent import results How can we reproduce it using the example you attached 1 Open attached proj... Read more
[HDRP][DLSS] Rendering performance drop when Physically Based Depth Of F...
How to reproduce: 1. Open the attached project named "hdrp_dxr_dlss.zip" 2. Open the Scenes/samplescene 3. Enter Play mode 4. Observ... Read more
JsonUtility fails to update Object references when running the test on S...
How to reproduce: 1. Open attached project "TestJSON.zip" 2. Open Test Runner window 3. Select PlayMode in the Test Runner window 4.... Read more
CPU/GPU utilization goes up to 10-40% when Occlusion Culling window is o...
How to reproduce: 1. Open attached project "EditorGpuUtilization.zip" 2. Look at the GPU/CPU utilization in the Task Manager 3. Open... Read more
No proper error message when mismatching player build and editor version
When you try to connect the profiler to a player built when a more recent version of Unity, one out of two things can happen: 1. It... Read more
TextureSheetAnimation loops through all frames when Cycles is set to 2 o...
How to reproduce: 1. Create a new project 2. Import "BulletShell.unitypackage" package 3. Drag "BulletShell" (Assets/Particles/Bulle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects