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Negative values are not supported when using plural formatter
How to reproduce:1. Open the attached project "IN-116638"2. Open the scene "EmptyScene"3. Enter Play Mode4. Select the "TextLabel" G... Read more
Layout for localization string entry selector is not saved when the tabl...
How to reproduce:1. Open the ‘IN-113300.zip' project2. Open the ‘SampleScene’ scene3. Select the ‘LocalizationExample’ GameObject4. ... Read more
Local variable uses Global variable when both have the same name in Loca...
Reproudction steps:1. Open the attached “IN-114583.zip” project2. Open the “BUG-1682014” scene3. Enter Play mode4. Observe the secon... Read more
Localization files are not added to Xcode project when building for macO...
Reproduction steps:1. Open the attached “MacOSAppName” project2. In the Build Profiles window (File > Build Profiles), select the... Read more
Nested localization incorrectly uses fallback locale from parent
Steps to reproduce: See here https://discussions.unity.com/t/nested-localizations-using-fallback-bug-or-intentional/1677217/6 Downlo... Read more
Localization Package has integration issues when used with Visual Script...
Reproduction steps:1. Open the attached “IN-107815.zip” project2. Open the “SampleScene”3. From the Hierarchy, select the “SceneVari... Read more
Build succeeds with a DirectoryNotFoundException error message when buil...
How to reproduce:1. Open the attached "IN-109399" project2. Open the "SampleScene"3. Make sure the Platform is set to “Android” insi... Read more
NullReferenceException at "JsonSerializerTrackedObject.ApplyLocale" when...
Steps to reproduce:1. Open the attached “BugReport” project2. In Build Settings, enable Development Build3. Build And Run4. Observe ... Read more
Focus does not move to the next cell when using the "TAB" key in a Local...
How to reproduce:1. Open the attached “IN-107209” project2. Select the “Test” table in the project window (Assets → Test)3. In the I... Read more
Pluralization fails when "Use Custom Formatter" locale differs from curr...
Reproduction steps:1. Open the attached “IN-104953.zip” project2. Open the “SampleScene”3. Select “English (en).asset” from the Proj... Read more
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