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[RenderPipelineConverter] Missing documentation page when clicking on th...
Steps to reproduce: Download attached project and open in Unity. Open the Render Pipeline Converter >> Window >> Renderi... Read more
"State comes from an incompatible keyword space" and "Incompatible keywo...
Steps to reproduce: Create new Unity project using AR Mobile Template Wait for the project to load and enter Play Mode Observe the C... Read more
"CommandBuffer: temporary render texture not found while executing" war...
Reproduction steps:1. Open the attached “IN-114477.zip” project2. Make sure Compatibility Mode is enabled (Edit > Project Setting... Read more
NotImplementedException is thrown when using System.String.Replace(Strin...
Reproduction steps:1. Open the attached “IN-115424.zip” project2. Open the “SampleScene”3. Enter Play mode4. Observe the Console Exp... Read more
Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image T...
How to reproduce:1. Open the attached “IN-108884.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash OR 1. C... Read more
32bit floating point RenderTexture blending feature is not available for...
Reproduction steps:1. Open the “IN-111674_WebGPUFloatingPointBlendBug” project2. Open the “Assets/Scenes/SampleScene”3. Enter the Pl... Read more
[Android] Addressables Web Requests Fail with a "2363380-Download Handle...
Reproduction steps:1. Open the attached “IN-115345” project2. Open the Android Logcat (Window > Analysis > Android Logcat)3. I... Read more
Property text does not get reverted to the default when deleting the key...
Reproduction steps:{}{}1. Create a new project and make sure Editor is in dark theme2. Open Animation window (Window > Animation ... Read more
Field is still marked as changed when changed back to its default state ...
Reproduction steps:1. Create a new project2. Create UI Document Asset (Create > UI Toolkit > UI Document)3. Double-click on th... Read more
Draw Instanced is disabled by default on a new Terrain GameObject
Reproduction steps:1. Create a new project2. Install the “com.unity.terrain-tools” package3. Create a new Terrain GameObject in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open