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Particle System prefab doesn't simulate when in prefab mode and the Edit...
Reproduction steps: 1. Open attached project "LinxuPrefabBugs_2019_4.zip" 2. Enter Play Mode 3. In Project window, select Assets/Par... Read more
"You seem to be offline" error prevents downloads through Package Manager
Reproduction steps: 1. Open a new or an existing project 2. Open the Package Manager or the Asset Store 3. Try to download a Package... Read more
Incremental compilation is done against IL-post processed assemblies, po...
I heard through the grapevine that this might be fixed in 21.1 due to the new pipeline using Bee. I'll have to test that a bit later... Read more
LocalizedString PropertyField not working in custom EditorWindow
How to reproduce: 1. Open the attached "LocalizationTest.zip" project 2. In Project Window choose "King of the hill" Asset 3. Click ... Read more
[VFX graph] NullReferenceException is thrown when saving the graph
[VFX graph] NullReferenceException is thrown when saving the graph NullReferenceException is thrown when saving the graph with the ... Read more
[Shader graph] Target settings Add/Remove button is displayed too far ri...
How to reproduce: 1. Open the attached "case_1343124.zip" project 2. In the Project window, open the Test Shader Graph 3. Open the S... Read more
[URP] Bloom produces Visual Artifacts when color/emission are not clamped
Reproduction steps: 1. Open user attached Project 2. Set the URP Pipeline Asset in the Project Settings 3. Select Post Processing Vo... Read more
The elementHeightCallback is not called when selecting a different element
How to reproduce: 1. Open the user's attached project 2. Open the 'SampleScene' 3. In the Hierarchy select 'SimpleListGameObject' 4.... Read more
Renaming Addressables Group and pressing Esc button on the keyboard does...
Reproduction steps: 1. Open user's project "AddressablesEditingGroups.zip" 2. In the top toolbar select Window/Asset Management/Addr... Read more
Assets with . prefix or ~ suffix don't get ignored when using GetDownloa...
How to reproduce: 1. Open the user's attached project 2. Enter the Play mode 3. In the Game view press the 'Check for new Content' b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects