Search Issue Tracker
Fixed
Votes
3
Found in [Package]
1.0.0-pre.9
Issue ID
LOC-209
Regression
No
"SelectedLocale is null" error is thrown when accessing a Localization.LocalizedString within Update and then exiting Play Mode
How to reproduce:
1. Open the attached project "LocalizationException.zip"
2. Open Assets/Scenes/SampleScene.unity
3. Enter Play Mode
4. Exit Play Mode
Expected result: No errors in the Console window
Actual result: "System.Exception: SelectedLocale is null" error is thrown in the Console window
Reproducible with: 1.0.0-pre.9 (2019.4.28f1, 2020.3.12f1, 2021.1.12f1, 2021.2.0b1)
Could not test with: 0.3.1-preview (2018.4.36f1, 2019.4.28f1, 2020.3.12f1, 2021.1.12f1, 2021.2.0a18; compilation errors in the Console window)
Notes: Does not reproduce when the script is used in OnEnable
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “The main object name " should match the asset filename" warning is shown in the Inspector when creating a new Color Library
- "Assertion failed on expression: 'fidA != fidB'" error is thrown when using specific Prefabs on HDRP and URP
- InvalidOperationException thrown when Text (Legacy) font is rebuilt via InputField (Legacy) OnValueChanged callback
- Clear color is incorrect on second ClearRenderTarget call when using Metal
- Crash on GenerateTilingAreaJob when changing the Sprite Renderers Slicing Width or Height
Peter77
Jun 26, 2021 04:32
Related forum thread:
https://forum.unity.com/threads/after-update-to-1-0-0-pre-9-system-exception-selectedlocale-is-null.1123108/