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“Audio Random Container” allows adding unlimited number in “Audio Clips”...
Steps to reproduce:1. Create new Unity project2. Create Audio Random Container (Project window > Create > Audio > Audio Ran... Read more
WebGL build dependencies are not refreshed until the Editor is restarted
Reproduction steps:1. Open the “IN-113016” project2. In Build Profiles (File > Build Profiles), activate the Web Build Platform3.... Read more
Hierarchy V2 search bar gets deformed when resized horizontally
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more
Sort order should not appear in root UIDocument when in a world-space panel
Create a root UIDocument that uses a world-space panel. Look at its inspector. Actual Result: Sort order is visible and editable Exp... Read more
Volume numeric fields allows adding unlimited number in numeric field wh...
Steps to reproduce:1. Create new Unity project2. Create Audio Random Container (Project window > Create > Audio > Audio Ran... Read more
Slider flickers when adjusting Volume Randomization rande in Audio Rando...
Steps to reproduce:1. Create new Unity project2. Create Audio Random Container (Project window > Create > Audio > Audio Ran... Read more
renderpipeline.core package has an undeclared dependency on ImageConversion
Steps to reproduce: Create a new project Add renderpipeline core package Remove ImageConversion package (and all its dependencies) A... Read more
Create New Tile Palette dropdown text is not centered and text is cut off
Reproduction steps:1. Create a new project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Press on Create New Tile ... Read more
Tile Palette Tilemap dropdown icons are not visible
Reproduction steps:1. Create a new project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Create New Tilemap > F... Read more
SerializeReference does not update references when the generic field typ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open TestBehavior.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open