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Votes

0

Found in

6000.0.21f1

Issue ID

UUM-83161

Regression

Yes

Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened

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Reproduction steps:
1. Create a new 3D (URP) project
2. Close the Editor window
3. Move the “Library/PackageCache/com.unity.render-pipeline.core” folder to the “Packages” folder
4. In “package-lock.json” set “com.unity.render-pipeline.core” version to {{file:com.unity.render-pipelines.core}}
5. Open the project
6. Open the Graphics window (Edit > Project Settings > Graphics)
7. Open the Build Settings window (File > Build Settings)
8. Make sure “Development Mode” is enabled
9. Press “Build And Run” button
10. Observe the Player Console output

Expected result: No errors are thrown
Actual result: Serialization errors are thrown: {{A scripted object (probably ...) has a different serialization layout when loading. Did you #if UNITY_EDITOR a section of your serialized properties in any of your scripts?}}

Reproducible with: 2023.3.0a18, 6000.0.21f1
Not reproducible with: 2021.3.44f1, 2022.3.49f1, 2023.3.0a17

Reproducible on: Windows 10
Not reproducible on: No other environment tested

Note:
- This issue is closely related to UUM-76007 case, but was deemed to be another problem.

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