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Unable to change the color of "Lift", "Gamma" and "Gain" under "Lift Gam...
Steps to reproduce: 1. Open user's attached project "BLLUBY_ARCADE.zip" 2. Open "SampleScene" 3. Select "PostProcess_Volume" in the ... Read more
[UIR] Package version numbers are flickering while resizing the Package ...
How to reproduce: 1. Open Windows Display settings 2. Under the Scale and layout section change the display scaling to 125% 3. Creat... Read more
[Editor] Values under Project settings window doesn't update on selectin...
Project settings values don't update on selecting its preset until the mouse cursor is hovered over the project settings window, Ref... Read more
[Editor] Sorting Layers are created with the same name under Tag and Lay...
All newly created "Sorting Layers" share the exacts same name under "Tag and Layers" Settings from Project Settings window, Refer to... Read more
[Terrain Tools] Splitting Terrain will remove painted on Trees
When a user Splits Terrain by using the functionality from Terrain Tools, any painted on Trees will disappear. Repro Steps: 1. Laun... Read more
[HDRP] Lit Graph Master Node does not react to Ambient Occclusion input
How to reproduce: 1. Open the attached project named "Case_1261225" (Link in the notes below) 2. Open the "Daylight" Scene 3. Open t... Read more
[Build Pipeline] Player cannot access class that is part of the project
I'm using https://github.com/Unity-Technologies/SpaceshipDemo to perform tests on a Mac, 2020.2a19 successfully runs a player build ... Read more
[URP][Serialization] ArgumentOutOfRangeException errors are thrown on un...
ArgumentOutOfRangeException errors are thrown continuously on undoing after removing Render feature. Steps to repro: 1. Create a ne... Read more
[HDRP] Assertion failed errors are thrown on removing compositor from th...
-Assertion failed errors are thrown on removing compositor from the scene. -Assertion failed errors are thrown continuously on chang... Read more
[HDRP] ArgumentOutOfRangeException errors on undoing after removing all ...
-ArgumentOutOfRangeException errors on undoing after removing all sublayers in Render Schedule in Graphics Compositor. -Graphics Com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Screen position out of view frustum" error is shown when displaying populated World Space canvas in Multiplayer Play Mode secondary Editor using Input System UI Input Module
- Sprite width/height is rendered differently in the Game view than in the Scene view
- Debug Mode popup window is inaccessible/cut-off when opened on widescreen monitors or resizing to specific Editor Window resolution
- Post-processing Render Features using Render Graph do not work when URP 2D Renderer is used and Render Graph enabled
- [Unity Physics] The NativeList<DistanceHit> randomly returns fewer hits than expected when using CalculateDistance in Edit mode tests