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[Linux] [Collab] Unable to type a description in the Collab drop-down me...
Reproduction steps: 1. Open a new or an existing project 2. Enable Collab through the Services window 3. Enter and leave Play Mode 4... Read more
[Bug] Shader preview images are missing in Shader Asset selector window ...
Shader preview images are missing in Shader Asset selector window of Shader Variant Collection. Steps to repro: 1. Create a new HDR... Read more
[HDRP][2019.3] Crash on m_CurrentBuiltInBindMask when Shader Async Compi...
How to reproduce: 1. Delete the folder BeverlyHills\Library\ShaderCache in the project folder 2. Open the project 3. Open the 'Boots... Read more
Changes to TextMesh.color can be rendered a frame too early
How to reproduce: 1. Open the attached TimingTextBug2019.zip project 2. Enter the Play mode and inspect the Game view 3. If the iss... Read more
Profile Analyzer - Compare - Frame Link buttons looks to generate empty/...
Profile Analyzer - Compare - Frame Link buttons looks to generate empty/inocrrrect warning messages to the console When in the prof... Read more
[Tilemap] Assertion failed exception thrown on Undo action after removin...
Assertion failed exception thrown on Undo action after removing Tilemap and TilemapRenderer component after creating the prefab of t... Read more
Package Manager/In Project filter: Refresh list does not update timestamp
Reproduction steps: 1. Go to Package Manager and choose the "In Project" view. 2. Hit Refresh button at the bottom of the list view.... Read more
[Speedtree] GameObject with SpeedTree8 shader has incorrect LOD morph wh...
How to reproduce: 1. Open the attached project "1237736.zip" 2. Open the "Test" Scene 3. Zoom towards and away from "Speedtree8mater... Read more
[Addressables] IndexOutOfRangeException in ResourceManagerConfig.CreateA...
Repro steps: 1. Load the project 2. Open Scenes/Sample Scene 3. Press play Expected behavior: - The asset is loaded as t... Read more
No progress indicator is shown when importing a package from git URL
How to reproduce: 1. Create a new project 2. Open the Package Manager window 3. Click the '+' button to add a package from git URL 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs