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Sprite icon preview is defaulted to the base sprite when icons are small
Steps to reproduce: 1. Open Unity 2. Right click in project window 3. Create a few basic sprites - triangle, hexagon etc. 4. In the ... Read more
Facebook WebGL build archive throws "Unsupported compression method" whe...
Steps to reproduce: 1. Open attached "case_926643-Test_WebGLBuild.zip" 2. Build for Facebook platform using WebGL 3. Go to the dire... Read more
Editor becomes unresponsive when the break point is set in Update at run...
The issue only occurs when the object has Audio Source component on it and the script has OnAudioFilterRead method implemented To r... Read more
Tilemap stops rendering when still in Camera's view
To reproduce: 1. Open the project, attached by the user (TilemapTest.zip) 2.Open "demo" scene 3. Move the camera along Z axis 4. Ob... Read more
"Shadow map cache entry with NULL shadowmap?" is spammed in console if B...
Reproduction steps: 1. Open project attached. 2. Open scene "Shop Interiors". 3. Focus scene window and inspect console. Expected r... Read more
[WebGL] file:// error lost with new embedding scheme
-e: there used to be an error when trying to start a build on a browser that doesn't support loading local JS files. now it is gone ... Read more
[Android] For checking and loading .obb file on device is necessary to r...
Reproduction steps: 1. Open the attached project; 2. Check if "Split Application Binary" in Player Settings is checked; 3. Build the... Read more
[iOS] Only half of sprite is visible on built app
Steps to reproduce: 1. Open attached project 2. Open scene "SecurityRoom" 3. Notice that portrait of person shows full face 4. Buil... Read more
Timeline clip name is not saved after renaming it
Steps to reproduce: 1. Open attached project 2. Open Timeline window 3. Select "GameObjectTimeline" in Project view 4. Select clip "... Read more
[Metal] Unable to access Texture2DArray from compute shader
Reproduction steps: 1. Open the attached project. 2. Make sure Editor is running with Metal graphics API. 3. Play and stop the scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow