Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2017.4.12f1
Issue ID
1086961
Regression
No
Prefab's Apply doesn't respect component dependencies (declared via RequireComponent) yielding incorrect setup
How to reproduce:
1. Download attached project "Joint"
2. Make two instances of Cube prefab in the Scene
3. Add Character Joint component to one of the instances
4. Delete Rigidbody component from the other instance and Apply the changes to the prefab
Expected result: Editor does not crash
Actual result: Editor crashes
Reproduced with: 2017.4.12f1, 2018.1.9f2, 2018.2.11f1, 2018.3.0b5, 2019.1.0a3
Note: The issue persists with any other Joint as well
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GfxDevice::UpdateBufferRanges when running UIBuilder tests
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0a3.433